Ubisoft Announces Watch Dogs
Ubisoft Announces Watch Dogs
Ubisoft's newest IP puts you in control of a hacker.
Published on June 5, 2012 11:15 AM
Part of the Series - E3 Expo 2012
News
4 minute read
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One of the biggest surprises at Ubisoft's press briefing was the announcement of a brand new IP titled Watch Dogs. Developed by Ubisoft Montreal, Watch Dogs aims to create a world where players use the technology at their disposal to take down corrupt forces. 

Players will take control of anti-hero Aiden Pearce who has the ability to hack into any connected system and use that ability to manipulate the world around him. For example, players can cause massive car accidents by hacking a traffic light, or narrow down suspects by hacking the cell phones of bystanders. 

“Watch Dogs goes beyond the limits of today’s open-world games by giving players the ability to control an entire city,” says Jonathan Morin, the creative director at Ubisoft. “In Watch Dogs, anything connected to the city’s Central Operating System becomes a weapon. By pushing the boundaries, we can provide players with action and access to information on a scale that’s never been seen in a video game before.”

There is no specific console or release date known yet, so we will keep you updated as information comes in.

Ubisoft Divulges Development of Groundbreaking New IP
“Watch Dogs”
LOS ANGELES — June 4, 2012 — Today at the Electronic Entertainment Expo (E3), Ubisoft debuted its new, ground-breaking intellectual property, an open-world action-adventure game, Watch Dogs.
Development of Watch Dogs is being led by Ubisoft Montreal, with a team comprised of industry veterans from blockbuster franchises like Assassin’s Creed®, Rainbow 6® and Far Cry™. Watch Dogs blends cutting-edge technologies and sophisticated game design into a realistic and living open world where players must use any means at their disposal to take down a corrupt system.
In Watch Dogs, players enter the dangerous world of Aiden Pearce, a new class of antihero whose ability to hack into any connected system could be his most powerful weapon. Whether it’s triggering a 30-car pileup by manipulating traffic-lights to trap an enemy during a downtown shootout or tapping into the city’s omnipresent security cameras to access anyone’s personal information, Pearce is capable of coercing and controlling almost every element of the world around him.
“Watch Dogs goes beyond the limits of today’s open-world games by giving players the ability to control an entire city,” said Jonathan Morin, creative director, Ubisoft. “In Watch Dogs, anything connected to the city’s Central Operating System becomes a weapon. By pushing the boundaries, we can provide players with action and access to information on a scale that’s never been seen in a video game before.”
About Ubisoft:
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2011-12 fiscal year Ubisoft generated sales of €1,061 million. To learn more, please visit: www.ubisoftgroup.com.
©2007-2012 Ubisoft Entertainment. All Rights Reserved. Watch Dogs, Assassin's Creed, Tom Clancy's, the Soldier Icon Far Cry, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.
© 2011 Ubisoft Entertainment. Rainbow Six is a trademark of Red Storm Entertainment in the U.S. and/or other countries. Red Storm Entertainment, Inc. is a Ubisoft Entertainment company.
© 2005 Ubisoft Entertainment. Far Cry is based on Crytek’s original Far Cry directed by Cevat Yerli. Powered by Crytek’s technology “CryEngine”.
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Posted on June 5, 2012 6:21 PM

This was my favorite new IP I saw in all the conferences. Ubisoft rocks, and I'm excited for the gameplay they showed here.

Posted on June 5, 2012 7:49 PM

This trailer was one of the bigger highlights of the show for me so far.  Nice and inovative - what the new Splinter Cell should have been in my opinion.

Posted on June 5, 2012 8:04 PM

I'm excited for the new Splinter Cell. I must be the only one who appreciates all the games including Conviction. Mechanically Conviciton is the best of the bunch, and it didn't actually sacrifice ALL the stealth as people claim it did. I for one think Conviction accomplished the kind of design goals Ubi has had since day one. I'm playing through Chaos Theory and then Conviction again for the nth times and I'm planning on doing a feature about the series sometime in the year, but it'll probably be just for my own pleasure. I don't know any other Splinter Cell fans either here or on 1UP. Anybody I talk to just has bad things to say. I'm the last remaining SC fanboy I guess lol.