Totally agree with 3D Dot Game Heroes. And it was never ported to anything else either!
Well I don't do that with EVERY game I play. For instance, you won't see me reviewing Adventure of Elliot or Pokopia, etc.
As an exclusive I suggest 3D Dot Game Heroes, think Zelda with voxel graphics.
Not exclusives: Battlefield: Bad Company 1 and 2 for their campaigns, and Red Faction: Guerrilla for how much you can tear down things haha, although you can also do that in the Bad Company games.
Oh geeze, you're right. I gotta get back in there and play some Magic Sword.
QC has Portal written all over it. Different, but similar vibe.
PSP would be a great place for it, any handheld too. I don't like being rushed, so I didn't stick with it too long.
Must be busy having to review everything. Too much work for me, too structured. I just want to ramble about games right now and not scrutinize every last aspect of them.
I believe Final Fight Double Impact had Final Fight and Magic Sword, so not two FF arcade games. I loved both those games in the arcade, though.
I think Quantum Conundrum was made by some of the same people who worked on Portal, but it's not near as good as Portal.
I loved Half Minute Hero on the PSP.
Right now I'm playing mostly Splatoon Raiders and Rhythm Heaven Groove alongside stuff I gotta review.
To anybody who has seen how Microsoft has worked in the past, the collapse of the Xbox and the terrible damage done to so many studios was an entirely predictable outcome, and sadly an inevitable one.. We've seen it time and again. Microsoft is a veritable graveyard for its acquisitions. I'm honestly glad Nintendo laughed them all the way out of Japan in 2001, when they tried to buy their way into the industry by way of buying Nintendo.
The Saturn didn't simply decline compared to the Genesis, it crashed. Hard. N64, which represented a 33% decline from the SNES, was at least profitable, though Nintendo was not happy about being outsold 3:1 by Sony, and investors would have been displeased by that decline if Nintendo didn't have another successful product line to shore up earnings statements. Pokemon money and increased GBC sales took some of that sting away. Sadly for Sega, Sakura Taisen-themed coffee shops and Virtua Fighter 3 in Sega Game Centers didn't have the same cushioning effect.
Those EDF games just keep on going, don't they. I'm about to revisit EDF 2017 and see if I get hooked again.
I believe you can use any of the older figures on newer games but not the other way around.
Imaginators was my least favorite of them, but I will revisit it and see if my views have changed. Thanks for the links!
I’d argue that Xbox and Sega for the OXB/360/Genesis were vastly different companies than the later two consoles. Seamus Blackley, Peter Moore, and J Allard had legitimately interesting ideas in the 00’s that shook up the console industry. And it’s also worth pointing out that MS’ goal wasn’t to compete with Sony, but steer the console industry in a direction where it wouldn’t replace PCs. They only continued because the XB had momentum and the 360 capitalized on that. Don Mattrick flushed that all down the toilet to the point where MS didn’t have the infrastructure to support a console, they needed to rebuild almost from scratch. With that in mind, the Series feels like a stronger attempt to catch up, just one that won’t be disrupted by COVID and AI. Granted, MS butchering the studios they bought makes me not want to be a part of that, but Activision still made truck loads of cash when they were the studio I hated that released Call of Duty.
As for Sega, I’d argue Michael Katz was the real catalyst for the Genesis’ success. The emphasis on sports games and celebrity names alongside its aggressive in your face marketing worked, which Tom Kalinske continued alongside his give the razor/sell the blades approach. What Kalinske did not have was an eye for talent or quality games, which was fine when the Genesis rode on the consistency of iterative sports games and their Japanese games, but come the time of the Saturn and they had a console that only appealed to Japanese gamers. The Sega of America games were not up to par with the competition and they really lacked quality sports games you could find easier on the PS1. Add in Stolar’s terrible marketing and refusal to localize strong Japanese games and it was a disaster. The Dreamcast would have been a fine console if Sega’s reputation and finances weren’t in the toilet. I could call it cursed, but they still made many right moves before its death.
Yeah I just looked up the price of Geppy-X. Better wait for a sale.
Right now I'm playing Splatoon Raiders, Rhythm Heaven Groove, and whatever I get to review.
Welcome back! Glad to see you here and happy you could make the leap, I hope you enjoy the new site!
This is Maxi/Beautifulshy/Msshyskye and now MsShyGaming.
Missed the site and loved reading the site even of I didn't comment a lot.
Looking forward to reading and commenting more to the site.
Fair warning to everyone on the Spotify feed - I just got a huge report from them about delisting a ton of the episodes because of copyright claims. If you want the best version of the feed, directly subscribing is recommended.
Haha, that Picross game name is funny. I had no idea there was another "PixlCross" out there! Now that PB 3.0 is done, I can finally dust that off and get it released on Steam.
I could never get into these kinds of games but it's cool that you have all (or nearly all) of the things for this game. Do these figures and items work for all the games in the series?
Despite the weak gameplay, I think I would enjoy Geppy X just for how hard it commits to the bit. I'll stick it in the ol' wishlist and wait for a sale.
In one of your other blogs you asked if I had links to my other Skylanders reviews. Here is a link to Skylanders Imaginators, the last game they did. In that review I have links to previous games in the series if you want to see those. Can't believe it was 2016 since the last game. They had a new game come out every year since 2011!
http://www.gamerdad.com/blog/2016/12/02/skylanders-imaginators-ps3-ps4-wii-u-xbox-one-360/
Oh well.
Great! I love exploring and I'll be listening for those music references.
I watched that Skylanders TV show on youtube and kinda liked it. I especially liked Norm MacDonald as Glumshanks. I can't get him out of my head. I wish he had done the games too.
Maybe a long time ago. I don't remember anything about them.
Listening to it now.
Oh, and to the question "What is your favorite non-Nintendo N64 game," that's easy. It's Mystical Ninja Starring Goemon, where Konami made the N64's sound hardware literally sing in a game that did 3-D Zelda before Ocarina of Time did it. Really, Konami's N64 games were all interesting. Even if they weren't entirely successful, I appreciate Castlevania 64 and Legacy of Darkness for what they did to try to advance Castlevania to the 3D era.