Warner Bros. Interactive Entertainment announced today that they will be publishing the latest work of Double Fine Productions: an Xbox 360, Kinect-enabled Sesame Street game, titled Sesame Street: Once Upon a Monster. Double Fine Productions, a company best known for their original IPs, namely Psychonauts and Brutal Legend, has chosen to work on this licensed IP due to their love for the brand and children's TV show.
The game will follow Cookie Monster, Elmo, and other Sesame Street characters in the living story book titled Once Upon a Monster. There, players will partake in the adventures of the zany cast, solve problems, form friendships, and learn life lessons. Similar to the TV show, the game will engage viewers, but given the Kinect technology, young players will have a much more tangible interaction.
The Xbox 360 exclusive title will be available this fall.
This is probably of little interest to most of our readers, but my love of Double Fine made it impossible for me to pass up covering the story.
I think most of us grew up watching Sesame Street, so I'll be interested to see what Double Fine does with the property. Their brand of lighthearted humor should certainly be a good fit for the property and their knack for creating compelling gaming experiences should help make this one of the better licensed children games out there.
If a review copy doesn't come, I'll probably pick this one up anyway. It'll surely be useful in the future...
Congrats =)
Super Grover in HD graphics.
<3
Did PixlBit forget to review Stacking?
Chessa is actually working on that right now, Caliban. We just finished the game over the weekend.
Cool. I've been playing it too, so I was just wondering what PixlBit thinks of the game.
A life lesson from the Cookie Monster: Ravage those cookies!
My two cents on Stacking: I love it. Another really inventive game from Double Fine. It started out a little slow, but quickly picked up steam and never overstayed its welcome.
Many of the game's puzzles took some real thinking and the world construction and characters were top notch as usual. When compared to Costume Quest, I think I like it just a bit more, if only because it's not quite as redundant, but both were a real treat.
As much as I want a Psychonauts 2, I wouldn't mind if Double Fine stuck to digital distribution titles for their original IPs. They seem to excel in the format and it seemingly has inspired them to explore entirely new gaming concepts.
I would love to see Psychonauts on the 3DS. Wishful thinking, but Ninty fans need to have some of the Double Fine love. Come on Tim, make it happen!
I have yet to play Psychonauts, or Brutal Legend, but I do have to agree with Nick in that they should stick with their PSN/XBLA titles because they are good games.
It's been a while since I watched Sesame Street. Who the heck is that tall brown character in the pictures?

