Well, I was a bit BaD last week. Most of the time I had no internet, and I was moving and getting ready for college. Now I'm back at college, I've settled in, and I'm ready for another list.
You know the drill by now. Two games a day until the end of the week. Let's get kraken.
10. SWAT 4

This game is CRIMINALLY underappreciated. It stands as the third best irrational games gamey game in my opinion. What makes this title truly stand out is that you're trying not to shoot people. The npcs in this game aren't your enemies, they're your suspects. You try and defuse situations through talking and do much better if you make arrests rather than take the lethal route.
This leads to a shooter that makes you think. A shooter that is tense. A shooter where your finger is constantly on the trigger in case something goes wrong, and through your whole playthrough you're gritting your teeth and hoping to god you don't have to open fire.
9. Bioshock
Look at the picture above. Take it in. Is it not one of the most haunting things you've seen in gaming? A surgeon so obsessed with aesthetics that he'll torture and kill people just to make them look the way he wants. It's creepy. It's disturbing. It's fucking awesome.
The world of Bioshock is unnerving and atmospheric, but it's also charming and seriously awesome. A 1950's steampunk b-horror aesthetic set in an underwater city whose very society has collapsed into insanity? Uh... FUCK YES.
I haven't even begun to delve into the philosophical themes and cynical satire of gaming, which are the best parts of this game - which, mind you, would already be fucking awesome without them.
So why isn't this higher? Well, the gunlay outright sucks. It feels like I'm shooting a cap gun most of the time. The guns feel so unsatisfying to shoot that a lot of the gameplay feels bland and uninteresting, like I'm only really playing to get to the next bit of story, or to see how awesome the next area looks. Well, at least the plasmids are fun I guess.
Can't wait to play Bioshock at some point.
That image kind of reminds me of the Bodies exhibit I went to in high school on a field trip, an exhibit made possible by this top hat wearing German guy, Gunther von Hagen's plastination technique, also used in a similar exhibit called Body Worlds:

SWAT 4 sounds interesting.
That imge looks quite disturbing, but the exhibit sounds cool!
I'm right now in that hospital part of Bioshock and so far i'm very much liking the game. I'm not a frequent FPS player, so I don't have any problem with the shooting so far but I definitly love the plasmid more.
The gunplay is precisely why I prefer Bioshock 2 to the first one. Great videogame stories can be bogged down by some crappy gameplay.
Really? I've never been able to get into Bioshock 2 because of the gunplay. The pivot guns is one of the worst feeling guns I've ever used.
I am odd. I played through all three games back to back to back and came away enjoying Bioshock 2 the most.
The Rivet gun looks like it should be badass, but it is just his pistol. That was my problem with that gun.
Pistols can feel good though. That is honestly the worst pistol I've fired in an FPS.
I like Bioshock. I was a little creeped out by it though and it took me finishing Bioshock Infinite before going back to finish Bioshock.
Fair enough. I thought Infinite was far inferior to the original, but hey.
So, in SWAT head-shots are bad??! Mind...cannot...process....data.....(shuts down)
Head shots are good if the situation calls for it.
Head shotts are probably okay when taking out a sniper or someone with a hostage. But it's nice the game encourages non-lethal take-downs,Blake. For a shooter that is an original concept.
