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The (Arkham) Asylum is Down, we must go Beyond (Good & Evil)
Published on August 26, 2014 6:50 PM
3 minute read
1712 Views

Sup peeps!? I've been gliding here and there and you've all been busy, so have I.

I'm working 5 days a week and this week was the London Carnival (think Mardi Gras with worse weather but better music and food) Saturday to Monday. So I could party or play too much. but I did manage.

Games

Arkham Asylum 

I forgot how stiff certan things felt and remembering the old button config was trick at times but I finished it rather easily, I started to apreciate what Rocksteady and Dini did with this game, from little touches to just how much it holds up. Something I had forgotten about but now that I experienced it again is just how cinematic the gameplay was, in particular the parts where you talk to the joker in that places where you speak to inmates (I forgot what it's called), there where obvious clues that the manikin was the joker because when you turned around ONCE certain positions changed and I was desprate to use Detective Mode but Rocksteady are gits! 

The I realise that that is the main problem with City (even though I think it's better), there was a greater sense of dread and ingame cinematic feel as well as isolation. Some of this is important to the character but not so much the franchise however I hope it's more prominent.

 

Beyond Good & Evil

Just restarted and I like it already, i'm not too far in, just got the first mission in the cave but it's cool so far. I have the PC version but i'm using the Pinnicle Game Profiler to use my Xbox360 controller. I'm surprised they haven't remade this game yet, maybe after BG&E2?

 

Poket Fist! (Pokken)

Well, Pokemon has finally got a fighting game, it appears 2D but looks very Capcomy.

 

Comics

Multiversity

(If you don't know who that guy at the top is... Read Sandman!)

Grant morrison released his multiverse sprawlling epic detailing how the DC universe works with characters, concepts and stories from DC past reimagined and or restored. This is what you call A Love Letter To ANY AGE. for all those who get that reference, you know what i'm talking about.

I wish that the whole Nu52 was conducted with this much care, love and intelligence... with a touch of madnessWink

 

The Fade Out

Ed Brubaker and Sean Philips have anythother crime noir epic, I'm not going to say much about other than Read there previous work, Criminal and Fatale.

 

 

My new headphones are alright but for some odd reason tend to cut in and out not all the time, just enough to be documented, they aren't as tight either but then I have a small head because of that they don't feel as bassy as the other ones which have about the same output.

That Wii controller to PC usb adapter works damn near perfectly, I can use my fightstick with ease sometimes when I start the game I have to pull it in and out again but other than that, no problems.

A lot of Talented people have died recently, actors and artist. It's a shame, still, we live in a more connected world so as we don't forget those who leave there legacy behind. Immortality is real.

 

This is V saying

"You Walk By McDonald's one day and you see something Amazing"

 

Comments
0
Posted on August 26, 2014 7:05 PM

I recognize Leonardo from Ninja Turtles and Astro Boy on that car, but can't make out the rest well aside from the comic book sayings. Looks cool though. 

Posted on August 29, 2014 11:14 PM

Astroboy and one of the characters from Naruto, a few mates of mine have aparently seen it before or know who drives itTongue Out

Posted on August 26, 2014 7:06 PM

Asylum is the best of the 3 curently out Arkham games, in my opinion.  I had a way better time with it than I did City or Origins.

I got about an hour into Beyond Good and Evil and ended up getting stuck in a room on account of some sort of glitch.  I uninstalled it and doubt I'll ever go back to it. 

That hood is nuts!!!

Posted on August 29, 2014 11:15 PM

That hood is nuts, Being such a Batfan everything they stuffed in Arkham City set it above the rest.

When I get a little more time, back to BG&E!

Posted on August 26, 2014 9:21 PM

The first time I played BG&E, I didn't like it much.  I gave it another chance after a couple years passed and enjoyed it enough to finish it.  It's not a bad game and it's not long either.

Posted on August 29, 2014 11:16 PM

Glad to know, working as you know doesn't leave you with too much time so a game that doesn't take too much time is nice.

Posted on August 26, 2014 10:59 PM

I would've liked BG&E a lot more if it weren't for those dumb stealth sections.

Posted on August 29, 2014 11:17 PM

Thanks for the heads up, i'll watch out for those.

Posted on August 27, 2014 12:39 AM

The Hood on the car is amazing

Posted on August 29, 2014 11:18 PM

I walked past it twice before giving into to sharing it Laughing

Posted on August 27, 2014 1:09 AM

I replayed AA again earlier this year and I agree, it holds up great. The Scarecrow sections in particular are some of my fondest memories of the PS3/360/Wii generation (last gen?). Such of rollercoaster of emotions in that game.

Posted on August 29, 2014 11:21 PM

That feeling of isolation and dreed was well accomplished, characters like scarecrow allow developers to be creative with there narrative and gameplay.

In the Rise Sin Tzu Batman game all they did was distort the screen and duplicate Scarecrow.

Those cmpanies with lisensed characters need that freedom.

Posted on August 27, 2014 5:06 PM

Hope the London Carinval was fun!

Posted on August 29, 2014 11:22 PM

According to my older brother it was, ha! Cool

Posted on August 27, 2014 7:43 PM

I was just watching my friend play Urban Chaos: Riot Response, Rocksteady's game before they made Arkham Asylum, and noticed the use of infrared vision mode that became Detective Mode in Arkham Asylum. I love noticing stuff like that.

Posted on August 29, 2014 11:24 PM

You get that with developers, thy have signitures that they carry over some intentional others out of habit and when you observe their library it gives them slightly more value.