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Seasonal F.E.A.R.
Published on October 29, 2017 9:45 PM
1 minute read
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Every year I try to play a scary game in October for Halloween. I don't always make it but I've been playing F.E.A.R. the last two nights. When the opening screens were splashing through before the title screen, I saw that the game has a 2006 copyright. I can't believe it's that old! The 360 had been out only a year and the PS3 was just launching and the game, well, looks like it came from that era. It looks like a really nice PS2 game that got up rezzed for the new consoles. Graphics have come a long way in 11 years! Plus it's mired in the typical grays, browns, and rust of the time. While the shooting is perfectly adequate, it's nothing special. But let me tell you, the sound design hasn't aged a bit. I'm playing with headphones and the use of ambient sounds and creepy music cues really do wonders for creating the atmosphere. So far it hasn't been a very scary game—though there have been a couple of really good jump scares—but it has been quite unsettling. I'm looking forward to see how the story plays out.

Comments
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Posted on October 30, 2017 2:03 AM

That creepy little girl popping in and out of the game. A creepy hospital. I never finished the game 'cause it was a bit too much a cover-based shooter and I like run-and-gun shooters. It had some nice creepy atmosphere for sure. 

Posted on October 31, 2017 1:27 PM

This game came out before Gears of War popularized actually popping into cover so yeah, it's a little awkward how you just have to hang around a corner and then move out and shoot and then move back. I play it a little more run and gun than it's intended though, I think, thanks to the slo-mo powers. Plus they give you so many health packs! I think playing this game on a harder difficulty would defeat the point of the game since it's really not about the shooting 

Posted on November 1, 2017 12:13 AM

I'll have to play it again. Finish it this time. 

Posted on October 31, 2017 8:24 PM

My brother played these. I always sort of wanted to play the co-op one with my brother, but it never happened. That WAS a long time ago!

Posted on November 3, 2017 6:16 PM

Honestly, I think the brown look would turn me off so much I wouldn't be able to enjoy the sound design. 

Posted on November 4, 2017 4:25 AM

The opening is in a warehouse and then a water treatment plant. Those are very gray and brown and rusty. But after that you head to a big office building and it gets much more visually interesting.

Posted on November 4, 2017 9:41 PM

"It gets more visually interesting when you get to the office" is a bit of a hard sell ...

I'll take your word for it though.