This being the stuff you do after you've thoroughly beaten and thrashed a game. Mark and I beat the game on legendary. Then I ran around with him in co-op as he knocked off a few achievements he hadn't got yet. Then I discovered melee weapons, and how.
Defiant and powerful, a fully maxed Chapman learns about melee weapons - better run.
Hammer time. This giant mallet appears when you break something. I never noticed just what. Things are always breaking in this game with parts everywhere. Who knows where they come from sometimes.
You can pick up this big stick when you break a street light. It's the base of the lamp post. It makes great enemy pulp.
With the thin part of the same steet lamp post, you can twack away. I beat this big mech (or is it an armature, I'm not sure? There's a guy in it.) with that pipe. I was willing to see how far I could take this melee weapon thing - apparently, pretty far.
I searched and searched for more broken stuff to use as weapons but these three were all I found. Everything else was throwable but not usable as a weapon. I cried a little tear.
Well, with the legendary run over and two achievements left that I don't want anything to do with (one is all the Hidden Orbs and the other is Gold Medals on all vehicle races. Vehicles control terribly. I caused enough suffering on myself getting silver on all the races), I think I'll put Crackdown 3 aside. What a fun ride, if not exaclty anything new.
Wow! Chapman looks really STRONG and tough!
I've been snipping screen shots from my video clips on Xbox. That image came up in one of them. I thought it was cool.
I like it too, for some reason.
Damn, Chapman doesn't fuck around.
Chapman gets gun happy too, but she really shines clubbin' chumps.
