I emulated the original not long ago and even though the graphics and animation hold up pretty decently, I think I should confirm this game's replayability factor. It's nice while it lasts but that isn't saying much, especially if you are not a fan of The Simpsons (I am not... I like this game, though)
As for Final Fight: Double Impact , I think it did pretty well (at least, I liked it a lot). If Capcom were smart, they would consider a port of Cadillacs and Dinosaurs , or better, Alien vs. Predator (I know, I know, it ain't gonna happen)... T^T
I hear ya! Hwang was also my favorite character. I always thought Yunsung was meant to be Hwang's replacement in SCII but he also had some Hwoarang blood mixed in the moveset (I like Hwoarang a lot in Tekken too, but Yunsung was simply not as effective as either Hwang or Hwoarang, just 'fancy').
I also miss Li Long because I never found Maxi comfortable to use. Too much memorizing involved in his nunchaku-based combo variations.
It seems clear to me that Namco-Bandai could do much more if they had the interest. My intention is not to 'hate' on them but, honestly, they used to give us much more (ahem... console port of Tekken 2)! =)
Great review. Informative, concise and well-structured. Good to know they adapted Ezio well in the game. Also, totally agree with Vic there - Soul Edge (US read: Soul Blade) and Soul Calibur 2 were also top for me. Since then everything started feeling "same-y" about this frachise, just like with Tekken, even though they are all very fun games.
Geek wishlist: Actually, seeing Hwang Seoung Kyung or perhaps Han Myong (seen only in the PS Soul Edge) could spark some interest in me. And, no, "Assassin" didn't count (in Soul Calibur II)... LOL
