Comments By Atlus*Aspect
Published on June 14, 2013 - 1 minute read

Excellent article.

Always good to be reminded why I visit this site.

Published on June 11, 2013 - 1 minute read

Can't wait to hear this.

Published on May 9, 2013 - 1 minute read

Makai Kingdom - "SHUCK IT!!!"

Such a random reference, but NIS filled the SRPG void for me back then. Then I got my friend hooked on them.

Published on April 29, 2013 - 1 minute read

It would be nice to see the poll after a winner is chosen, if only to rub salt in the wounds of those not selected.

Out of curiosity, what were the other choices? Was it only M.E. & Spec Ops?

Published on April 23, 2013 - 1 minute read

I too was under the impression this would be released digitally alongside physical copies, same as Street Fighter: AE was handled (I'm sure I could find a quoted article stating as much).

As many people here have referenced, I'm the guy that payed full price in the 1st week to help support this awesome game, but damn, cut me some slack; I had $15-$20 all ready for this thing and now Capcom is asking me to double up at no added benefit...

The saddest part of all? If the US release has that cover art, I'm buying it, and voting with my ($) to perpetuate this non-existant customer service further.

Published on April 23, 2013 - 1 minute read

"Why do they keep exploding?!!!"

MGS3 has to be my favorite in the series. I've always hated feeling rushed in games, but your post has me thinking...a speed run of The End. Nothing else, just how long it would take to finish him off. A non-lethal run against him (without the Mosin-Nagant?) would be even more interesting.

If you do ever play thru it again, try pulling a hold-up (stick up?) on The End. If you've done this already I'd be interested in how his reward affected your playthrough (or what you relied on in general).

Peace Walker is lot of fun from the collectables/meta-game side of my mind, but it definately lacks some of the personality that makes a true modern MG title (no unique bosses is a no-no). With that said its probably my 2nd favorite MG title, for very different reasons than Snake Eater.

Published on April 23, 2013 - 1 minute read

I believe the button-mashing sequence is a singular experience, as if the QTE's had their own boss battle. I thought the rest were pretty simple, but they didn't really add much to the game, except in a few instances (like the one before that button-mash), making them feel at worst like poorly wielded modern influence.

Published on April 23, 2013 - 1 minute read

It is available for download on LIVE in it's original (though probably now laggy) form, but I agree that a true redux would do more for Bioware than not. 

Published on April 23, 2013 - 1 minute read

For the record, turning into a giant frog and crushing people into red paste is still awesome.

 Although you'll feel the roots of any Bioware game when you play it (character archetypes, plot progression, etc.), it still feels like it's own game, making the lack of a sequel seem like a real wasted opportunity...

 Not sure how choppy X360's port of it is, but I'd say the game still merrits a playthrough if you haven't experienced it. 

 Thanks Green.

Published on April 23, 2013 - 2 minute read

I forget how many strange moves were made in the early days of this generation; before there was Horse Armor, there were games with five Achievements (and irrelevant ones at that). If 360-haters needed more ammo in the senseless console fueds, our gold star-pat on the back-awardables gave it to them.

Of course, it was then replicated by almost all but the Old N.Guard, and is one of the driving design philosophies behind Call of Duty's success, though few publishers seem to fully grasp that ("if we slap on some deathmatch they'll play forever, right?").


Eragon...*sigh*. What could of have been a LotR for my generation has fallen from my graces; I suppose I outgrew it. Even now, the 4th volume in the series stares with dusty jealousy beside my read-to-tatters "Ned Stark & his Amazing Friends" series. 

Then there was that damnable film. I sat thru 20 min. of it (then skipped another 30) before I relized this was the actual, under-budgeted film proper, and not some over-budgeted spoof. To this day, my cousin and I have a running inside joke based entirely on the opening scenes of this movie. It's probably one my most hated films of all time, and yet John Malkovich(?) only comes out of this being cooler. Crazy right?

Published on April 6, 2013 - 1 minute read

I remember hearing that, at the time, there was resistance (from the publisher?) to Strange Journey being a true numbered addition to the series because it was on handheld. Now we're getting a numbered title on 3DS, which is a handheld.

If that's true then it looks like the foot found a mouth.

Published on April 3, 2013 - 1 minute read

Onimusha is fading in the wind.

*grits teeth*

Published on April 2, 2013 - 1 minute read

Genius!!!

Every MG game I've played has been spoiled years before I touch it (I knew strategies for beating Snake Eater's last boss before I finished the intro).

I still love the series, and will probably buy this game twice, but it'd be nice to have a blind experience. I'm both amped & infuriated by what I saw for MGS5 so far...and I won't say anything else.

Published on April 2, 2013 - 1 minute read

DLC Quest was a great experience; short & relavant satire, never overstaying it's welcome, never forgetting that it is a game and should be enjoyed as such.

Published on March 29, 2013 - 1 minute read

Seems like Ground Zeroes is a prolouge to Phantom Pain, but that's just conjecture.

I'm playing Peacewalker right now (and just finished Snake Eater) which makes this trailer 10x better.

Published on March 26, 2013 - 1 minute read

Good to know he has legit fans; as a boy with daddy issues you'd think I'd like him more, but he just got under my skin sometimes...still prefer him to Cloud & Squall's brood-off though.

Published on March 26, 2013 - 1 minute read

Been struggling to get into MGS2 recently, so I haven't seen much...So spoiled by MGS3: Subsitance's camera (and everything that followed it).

The way you describe playing MGS2 matches my Snake Eater playthrough perfectly; as much as I wanted to be a stealth master, inevitably the shotgun would come out...and stay out.

Published on March 26, 2013 - 1 minute read

Tidus still sucks; FFX is still awesome.

Real fanboys/gals don't change opinions, no matter what reality says.

Published on March 24, 2013 - 1 minute read

I knew I was going to regret using that "better" word.

Published on March 24, 2013 - 1 minute read

Where do the Persona games fall into this (if at all)?

Published on March 24, 2013 - 1 minute read

Deus Ex in your front yard tomorrow.

Serioisly though, these kinds of discoveries make me aware of my own mortality; will I exist long enough to see these advances reflected in our everyday society and lexicon? Will I want to?

I remember being in elementary school when footage was released of successfully(?) cloned sheep. As a young layman, I thought we'd be seeing Metal Gear scenarios in no time (wiki "Les Enfants Terribles"), and although genetic manipulation is happening (bug repelant Tomacco, etc), its not on the level of Sci-Fi pulp we grew up on.

So, will the Higgs be Jetson-fied? Will a new generation of kids grow up with God Particle expectations in their future? Probably not, but its fun to think about.

 

 

 

 

Published on March 24, 2013 - 1 minute read

Yeah, the hard mode bosses left a pretty sour taste in my mouth. That recent "Rage-Quit" article sums up most of my feelings, though what bothered me the most was how much the bosses reminded me of something from the Metal Gear series, which I love in almost every case (which there are many of).

Published on March 24, 2013 - 1 minute read

I didn't know this was happening. I had been planning on mailing my 360 copy of HR to a friend, so it'd be nice to have a replacement (especially with these revisions).

Aside from the controller and (presumably) cheapest price point of this next-gen, the Wii-U hasn't done anything to catch my attention, but that just changed.

Published on March 24, 2013 - 1 minute read

I always consider FFX my favorite in the series, but I'd rather have XII as well. It's just a better game (though unlike X, I could never get into XII's samey-looking cast).

I think my real love for FFX comes from the "VII-effect": the graphics were some of the most impressive I had seen at the time, and it was the 1st FF (and one of the 1st RPGs) I ever played. I think much of VII's adoration stems from this same formula.

Published on March 24, 2013 - 1 minute read

I wonder if anyone remembers what a legend Adam Sessler is; I still have memories of watching his RE1 review on my black & white tube as a kid. I didn't know what a playstation was, and I didn't appreciate that there was a show on basic TV (no G4 back then kiddies) with adults talking on video games. Not as lassitude-inspiring murder simulators, but as entertainment.

Ninja Gaiden: Black (re-release of NG1) is still one of my favorite games ever, but as a consequence, I don't think I could ever appreciate another addition to the series; what more is there to offer? If they concentrated more on the vibe of NG1's first hours of gameplay (smaller engagements, older japanese settings, human opponents) then they might drag me back in....

If only Onimusha 4 and Ninja Gaiden could fuse together (long live Roberto's knuckled paste-makers).

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