This year, we're doing something a bit different. In order to bring you coverage as fast as possible, we'll be posting audio recordings of notes from staff members at E3 and later adding in a written version of the impressions. Please click through and check out this staff member's recorded thoughts on the game from the E3 show floor.
Notes
- Coming 2012 to PSN exclusively

- Chalk lines on sidewalk with a Child
- Cardboard box houses
- Kid picked up boxes - able to reassemble houses irl to make a path

- boy and friend monster
- monster eats poison frog for energy, turns evil when he does
- platforming puzzles, light team work

- the boy seemed to almost be raising the monster, and interactions with the monster would open up progress.
- At one point, the boy lured the monster into a square chalk line with food, and a giant cardboard box appeared around the monster, like what one would keep a pet in.
- Monster looks like a pink rhino with big shoulders.

- After trapping him in the box, a few buildings submerged underground, opening up more of the pathway.
- At this point, you had to lure a monster onto a chalk-like switch, and use a toy robot he's afraid of to scare him into standing still to progress.
- Anyway, after that you feed him the giant poison dart frogs, he goes on a rampage, and the demo is over.


I'm very excited to actually get hands on with this game. The title alone intrigues me so much.
I didn't get the chance to see it on the show floor today, but I did get to see Bastion, an awesome indie title. I'll be working on some quick audio impressions of that pretty soon now that the floor is closed.