The Castlevania Domina collection just cemented something that's been creeping in my head ever since I picked up my PSP again earlier this year: The DS library's highlights looks better today than the PSP's highlights. Back in the 00's, the PSP's graphics were a huge selling point, offering games close to console quality over a decade before the Switch. But despite a strong launch, most gamers were shocked at how it merely carved a niche while the DS took over the world. Yet one thing that the PSP had in its favor at all time were its graphics. Games looked better.
I found a few of these print ads one day, and then I hit the motherload with a comic called Outlaw Nation. This comic had five or more video game ads per issue. I photographed them all to share here.
I'm trying to get more pics into these blogs. I've figured out how to do screenshots on my phone, and in conjunction with Onedrive, I can get these pics over to Pixlbit.
Over the years, there have been many different types of cartridge software released. Where music and video media (eventually) became standardized, each game system had its own form of storage media. In addition to carrying interchangeable game software, companies tended to make the design and appearance of the cartridges themselves distinctive as a marketing gimmick. Most of us have memories of having game cartridges in boxes, not to mention blowing on the edge connectors when our games glitched out. So here's a brief overview of various game cartridges throughout history. This is not an exhaustive list.
This out December 2001. It's an isometric view adventure game. You shoot things with the magic of four basic elements. It feels a bit like an action RPG like Baldur's Gate Dark Alliance except this is a single-player game and all you use are magic spells. I played as if there was permadeath, so let's see how I did.
I recently get the distinct feeling I'm not all that welcome gaming at my friend's place. Not sure what it is, but the fun is somewhat limited. I may start pulling back from chasing rewards and such, simplifying my gaming and maybe even doing something else. I'm trying to get into this community garden. I've enjoyed making my own food so much, I now want to grow my own food as well. Well, such is life, things change. We'll see what happens. For now, I'm still gaming and mostly enjoying it. Here's what my friend and I did today.
I'm close to finishing season 3 of Better Call Saul on Netflix and while Mike is my favorite character in either show, I'm a little annoyed his Breaking Bad antics are interrupting my realistic crime room and sibling rivalry drama. I think this show has a different, much more relaxed feel I actually prefer to Breaking Bad.

Welcome, welcome, welcome, to the 150th episode of Nerds Without Pants! We have an amazing show for you this week. So amazing, telling you about what’s in this episode would spoil everything! Okay, you twisted my arm. We’re joined by {REDACTED}, who surprises us all by announcing {REDACTED}. After that, we spend some time talking about {REDACTED} and announcing the winner of the second Great Game Giveaway: {REDACTED}! Then, we jump into the meat of the show.
Good morning Pixlpeeps! This morning I was listening to this song
Sable and Sea of Solitude stood out to me as far as indie games I'd like to play. I'm not entirely sure what Sable is, but the art style looked really cool. SoS (oh ... OOOOHHHHH, how did I not catch that before?) has a unique art style as well, and while I skipped past whatever the woman was saying about it, since I was watching in the living room and trying to skip ahead to trailers so my dad could watch cable, I am interested in the seemingly introspective inspiration behind it to boot.


