
Whether you asked for it or not, chances are, Generative AI is now a part of your day-to-day life. Increasingly, it’s been worked into every facet of, well, everything. If you’re like me, it’s become a huge part of your work life too, regardless of whether you asked for it. GenAI is changing our world; it’s deskilling workers, weakening labor power, increasing the surveillance power of institutions, and reducing our collective agency and intelligence.
I'm going to RetroCon here in Oaks, PA with MK this weekend. Not sure what I'll find there, but it's always interesting. We've been going to it for a few years now. Lots of old TV actors, voice actors, memorabilia, cosplayers, and games and stuff you can buy. I'll link a video below. But first, what I played this week on PS3.

I was fortunate enough to get an invite to the Network Test for The Duskbloods on the Switch 2 this past weekend. I was able to embark into the land of dusk over the course of all three days it ran and I walked away excited about what FromSoftware is cooking up here. Like every FromSoftware game, it feels built on the back of the last game, and the influence of Elden Ring: Nightreign is clearly apparent. But interestingly, it also evokes Bloodborne in equal measure, while offering something that feels familiar, but unique.
Another mega-batch of games as I forge ahead and try to wrap up my 360 revisit. I'll stick with the physical games first.

It was the summer of '97 - we were on a family vacation in Montreal and went to La Ronde Amusement Park for the day. I couldn't believe what I was seeing when I was there; a Nintendo Megadome, right inside the park. It was like a dream come true. Even better, it was right before the release of GoldenEye 007, so I got my first look at what would soon become one of my favorite games ever. We played everything we could and left, VHS in hand, promoting some of the upcoming releases, including GoldenEye. There were some other promotional materials too, a dossier that would be thumbed through hundreds of times before we were graced with a copy of the game that Christmas.
Games Beaten
I didn't beat any games in July but man, I am so close on two of them. If I had had more time for games in July, there would be little blurbs here instead.

In console gaming, there is a legend known as the Third Console Curse. Most consoles are not successful enough to receive a follow-up. If they are, then a third console is still not guaranteed. It is a hard industry not only to break into, but sustain a market share in. Yet something happens with the third console every time. It fails to meet the company's initial goals. Maybe it still sells fine, maybe the console has a wonderful library of games. Even if that is the case, the company loses market share and is in a worse spot at the end of the console's life than they were going into it. It could be arrogance from success. It could be a lack of perspective from being too used to success. Maybe it's just rotten luck. But it's consistent.
Knocked off a bunch more in the 360 collection. I was writing down all the digital only games I wanted to play on 360 and came across a lot of them. I own a lot more than I remember and there are ones I missed as well. This is just adding to my "collection" and making getting through 360 a real chore. I passed my usual burnout on year-long gaming projects a month ago, so I think I'm good for the distance now. Here's this week's plays plus a few buys.
Around this time of year, I like to make a list of my best games SO FAR, because usually the AAA titles are released later in the year during the holiday season, and the titles that came out earlier tend to be forgotten. So here’s when those games get their due. Keep in mind that this is my list only and no other outside opinions contributed. And if a game isn’t on this list, it either just didn’t appeal to me as much or I haven’t had a chance to play it yet. Ok with that out of the way, let’s begin!

Even from the outset, Pseudoregalia proves to be a fascinating game. Visually, it's striking - evoking the PlayStation 1 - you won't see many games that look quite like it these days, and few, if any, are able to pull off the style successfully. Similar to a title on the PlayStation, you're dropped into the game without much fanfare and with only the ability to jump. You have no map to help you navigate, no weapon to defend yourself, and compared to later in the game, extremely limited mobility. Exploring Castle Sansa and its surrounding areas will net you a sword and upgrades to it, as well as myriad upgrades to your movement abilities, enabling you to reach more parts of the castle.
I can't seem to find my draft of this blog right now, so I'm rewriting it hastily and with much less content due to time limitations. In any case, this is 2012, the stuff I played during Console Generation 7 and mostly not later, because a lot on the Metacritic list I played years later or literally in 2026. Let's go.
Happy 250th birthday, America! To celebrate, here are some reviews I’ve recently written over at GamerDad.com. Please click on the links and read as many as you can, and maybe post a ‘like’ or comment or two. I’d appreciate it. OK let’s begin!
In revisiting my collection, I'm trying to keep it brief by not respawning unless I can't resist it. I restarted many times in Space Invaders Extreme, for instance. I wanted to respawn in Minecraft, but didn't. Sometimes I just want to leave something for later. Going back to one I've 100% completed is kind of downer. So these are this week's revisits.
Here's my "waiting for a car repair" blog about the 2011 games that I played relatively close to release date in order of Metacritic rating for that year. Also, I'm just noting the system I played the game on, not all available systems.
When a game console is considered “dead,” I like to write a tribute blog about that console and its games. While most people would probably consider the PS4 ‘dead’ for a while now, I’m still reviewing games for it. I guess a game console is really only considered ‘dead’ once you stop playing it. But since recently I wasn’t able to get simple games like LEGO Batman and Mega Man Star Force Legacy Collection on the PS4, I figured it was about time. I’ll probably do a similar blog with the original Switch later towards the end of this year. Most of the games on this list you can play on other consoles as well, I mostly used the PS4 as a third party machine if I couldn’t play or review it on the Switch, or if I’d rather play it on the PS4. Anyway, there are so many games I’m going to split this up into two parts. And the first part is going to be all about classic game collections, and remakes of classics and styled games.
I got through a lot combining the end of last week's and all of this week's gaming. I'm clearly not going for complete runs. I just play to revisit and go as far as I stay interested. Here's the lot on Xbox 360:
This is the last of the OG Xbox games I played from my collection. It's all DS now for a while.
Yes, I can't believe it, but I have finished going through all my physical NGC and GBA games this week. I spent the most time with Shining Force: Resurrection of the Dark Dragon and Riviera: The Promised Land. Let's go!
Hey guys, I know PixlBit 3.0 has been something I've talked about for a very long time. It's been something I've made plans for, thought about for countless hours, but never could find the time or energy to really tackle the project. But lately, that's changed - I jumped in full force and I've been making some great progress. To help keep me accountable I figured it'd be great to share some screenshots with you guys and answer questions on stuff you may be curious about.
