
I was fortunate enough to get an invite to the Network Test for The Duskbloods on the Switch 2 this past weekend. I was able to embark into the land of dusk over the course of all three days it ran and I walked away excited about what FromSoftware is cooking up here. Like every FromSoftware game, it feels built on the back of the last game, and the influence of Elden Ring: Nightreign is clearly apparent. But interestingly, it also evokes Bloodborne in equal measure, while offering something that feels familiar, but unique.
I saw this the weekend it came out on IMAX. I enjoyed it quite a bit from story to cast to music.

“Elevator” and “action” aren’t words that typically belong in the same sentence. But lo and behold, Taito released an arcade game in 1983 that would pair a mundane function with the trappings of a spy thriller in the game Elevator Action. You play the role of a secret agent that finds himself at the top of everyone’s hit list. Avoiding certain death requires cunning, skill, and riding a lot of elevators. It made a big enough impression to become a cult classic that people remembered fondly.
Games of the Decade: Expansion Pass #4/Blog a Day #27
Games of the Decade: Expansion Pass #10/Blog a Day #21
Not a fan. I dont' like sneakin' in games. I'm no Gollum. But I did a lot of sneakin' the last few days in several games: Fable Anniversary, Alien Isolation and theHunter: Call of the Wild. I am so done with that.
Today I played a bunch of Peggle Nights, Gears 5 Hoard mode, a touch of Batman Arkham Knight and just a skosh of Kingdom Hearts III - like a desert on a four course meal.
Just looked over some stuff coming in the next few weeks. It's beginning, the holiday rush of interesting games.

I suspect many, like myself, spent long stints in front of their Pentium II PCs constructing a wide variety of amazing theme parks and complex coasters in RollerCoaster Tycoon. Between the base game and its expansions, I clocked countless hours completing scenarios and building all manner of parks, maximizing profits and occasionally, constructing complex death machines for fun. Some of what made the original experience so great finds its way into RollerCoaster Tycoon Adventures on the Switch, but it seems that a good bit of the experience has been streamlined and simplified to make it more accessible on the platform. This makes it a less compelling iteration of the series that’s outshined by even the original release.
Two days ago, I set up my Wii to play 1979 games on Namco Museum's Megamix. Then I played Forza Horizon 3 a good long time. Then yesterday I put a little time into Etrian Odyssey V while I did wash at a laundramat.
Yesterday, I bought a new gamer chair, finished up EDF, watched the 1978 Star Wars Christmas Special, and played the Wolfenstein II trial.
"Omg another Mario game!!! Why can't Nintendo do anything new?!"
Hey, peeps. Haven't posted here in awhile except occasional comments.








