Howdy ya'll. Blake all up in this shit to tell you what he's been up to. Introductions aren't his strong suit so let's just get to the writing. I'll start with what I've been playing.

Bioshock was not a game that needed a sequel. It told a story and concluded it nicely. It didn't leave the door open for a future tale – this was made all the more apparent when the second game didn't bother to continue from the events of the first. Instead, it creates a whole new cast of characters and retcons the antagonist of the story into the events of the first game. The poor, hackneyed story is only the start of the problems with Bioshock 2.

Despite the apparent quality of Bioshock, it has taken me nearly five years to explore the world of Rapture and the demented mind of Andrew Ryan. After initial hype painted the experience to be something more akin to a puzzler than a shooter, I was extremely excited… until I actually played it. It wasn't at all what I expected and that was enough to force me to shelve the game until the right time. Thankfully I did, because revisiting it all these years later has allowed me to have an immensely enjoyable gaming experience.

