This decade may have been about the rise of mobile and free-to-play gaming, but for Mark and I, it was about bigger and better versions of games we had been playing since the 90s: FPS’s with attitude, action RPGs and reckless racing. The only new type of game we played a lot this decade was Minecraft. Here’s a year-by-year breakdown of the games we played in co-op or just in tandem.
I rented this today from the library as part of my new objective to play games that have the highest relevancy. I'm using Metacritic's Best Games from the last 90 days list. I wrote down 10 games I might be able to play without a lot of money.
My other hobbies outside gaming are reading and music. I'm on a year long plan for both, each month having its own theme. I guess I'll break it down, for those who are interested.
The Sony PlayStation is one of my favorite game consoles of all time. It had a major impact on the industry and on many people’s lives, including my own. So I was intrigued when Sony announced their PlayStation Classic system last year. Similar to the NES and SNES Mini Classics, the PlayStation one is a tiny little console shaped like a little PSX and has 20 games preloaded onto it. So I was glad when I got it for Christmas last year. I finally got around to trying it, so I thought we’d take a look at what’s on it together in this blog.
Happy Easter! Instead of hunting eggs, I’ve hidden game reviews I’ve recently written at GamerDad.com for you to find! Please click on the links and read as many as you can, and maybe post a ‘like’ or comment or two! I’d appreciate it! Let’s begin!
I saw Mortal Engines last weekend and today Mark and I tackled Minecraft's newest achievements having to do with the panda and scaffolding.
Arcade games were the gold standard of video games for over two decades. Dedicated arcade machines could have more sophisticated hardware than home consoles and computers were capable of having without being prohibitively expensive. This situation lasted until the mid-90s, when consoles like the PS1 and N64, as well as PCs, caught up and even surpassed arcade machines. Before then, the ultimate complement that could be paid to a video game was "arcade perfect." The arcades were often proving grounds for new home console technology. Sega used its arcade games in this manner, and Namco's games had hardware based on the PlayStation architecture.
Hey guys, so I had to quit my job due to health concerns. I'm using this time to study coding and thought, you know what, why not make a game!

One of my favorite things about playing strategy/role playing games is the sense of satisfaction that comes from executing on a well-laid plan. The thrill of deftly maneuvering units into place for a swift and deadly strike after multiple turns of meticulous consideration is something that few games deliver. I love strategy/RPGs, and I was excited to tear into Valkyria Chronicles 4; a return to form of sorts for a series held in high regard by a rabid fanbase, and a franchise I have little experience with. Sadly, instead of tearing into this game because I couldn’t get enough, I will now need to tear into this bizarre title that not only doesn’t reward sound strategy but does everything in its power to undermine player agency.
Duh duh duh duhhhhhh! It’s super reviews to the rescue! And if you read these reviews, you’ll get super powers, too! Let me know which ones you get in the comments section, and tell me what super powers you think I should have. Anyway, enough silliness. Please click on the links and read as many GamerDad reviews I’ve written lately, and maybe even post a ‘like’ or comment or two. I’d appreciate it.

To say that EA is having a bit of a problem with public perception would be a massive understatement. In the past year they have come under fire for predatory micro transaction practices, cancelled a highly anticipated Star Wars game, stated that single player games are a dying breed, and shuttered yet another well-regarded development team. Their lackluster E3 presentation didn’t do much to help matters. Sure, EA is doing gangbusters as far as sales and revenue, but they have burned up so much good will with their customers that it’s easy to see a scenario where they find themselves in a tough position, relying on their yearly Madden and FIFA games to keep them afloat. As someone who has a complicated relationship with their brand, I have some ideas on how EA can win players over, and move strongly into the upcoming next generation.
2016 sucked for me. Not because a bunch of celebrities bit the dust or our politics got even more polarized, though that didn't help, but for extremely personal reasons I won't go into.
I got a Nintendo Switch for Christmas, so here, I am going to give you some of my thoughts on it.
Put on your BaD-O-Vision goggles, ladies and gents, cause it's that yearly time of BaD again! Woohoo! This year I plan to various series of blogs based on some ideas I have, and my first series is "Gaming Under the Influence," where I regal you with tales of inebriation and hallucination!

It’s hard to believe that it’s already been over five years since I helped PixlBit ring in Final Fantasy’s 25th anniversary with an exhaustive retrospective series, but here we are. Even though I missed the actual 30th anniversary of my favorite game franchise, I couldn’t let that milestone pass without doing something to show my love for this epic saga. To that end, I submit to you, our dear readers, my ordered ranking of the fifteen main games in the series. Naturally, this excludes spinoffs like Final Fantasy Tactics and direct sequels like Lightning Returns, and this is very much my list and in no way is PixlBit’s definitive order. But hey, everyone loves a good list, right? Each game features a quick paragraph reprising some of the information from the FF Retrospective, and a more personal take on each entry. I hope you enjoy!




