We recorded Nerds Without Pants last night. It is a great show, even though there are some technical difficulties, and I hope you’ll give it a listen when it drops next Wednesday. For the Stage Select topic, Angelo wanted us to select our top three video game intros. This was a difficult task, and I had been thinking about it for the entire two weeks before finalizing my picks. We all picked some awesome games, but of course we could have gone for hours on this one subject. So I thought it would be fun to talk about just a few of the games that almost made my list.

It’s a random episode of Nerds Without Pants! Command? (Hopefully you selected “listen”). Angelo isn’t here this time, what with him going on Space Mountains and Splash Mountains and all sorts of Disney Mountains, so Patrick and Julian hold down the fort with some fun Consumption Junction topics. Enjoy!

Well, look who decided to show up! Angelo is back, and he’s here just in time for an awesome edition of Nerds Without Pants brought to you by…you! Yep, this episode was orchestrated by the awesome PixlBit community, and it’s kind of special.
It's been awhile since I've done an AVGT. I've had too much going on. I still have too much going on, but I decided to do one anyways. I LOVE boss themes! I enjoy all kinds of boss themes, whether they're epic, creepy, hardcore, orchestral, catchy, or just plain awesome. Now there are TONS of great boss themes, so I chose just six of my favorites (which was difficult, believe me). Let me know what you think, and as always, let us know what your favorite boss themes are, even if they go way back to the NES days. Please note that these are just generic boss themes; I'll probably do another post on final boss themes in the future.
*I've saved all my Blogs from 1up now, i'm not willing to lose all that work so till I decide to create something new (like that Pandora's Tower Non-review I've been putting off
). So, just incase you missed it...I'm getting my game music Blogs out of the way*

Sine Mora was one of the unexpected surprises earlier this year when it was released on the Xbox Live Arcade. It was a shoot-em-up with great presentation and a distinctive feel. Developer Grasshopper Manufacture and Publisher Digital Reality have decided to share the love and will bring the highly rated title to the PlayStation Vita via the PlayStation Network.

Considering the slow decline that the Silent Hill series has seen in recent years—including the new and disappointing Downpour—it can be easy to lose sight of the fact that Silent Hill was once the pinnacle of video game horror. For an entire generation of gamers, the franchise has been nothing more than a blip on the radar, but there was a time when a new Silent Hill was something to be anticipated. Now with the release of Silent Hill HD Collection, those gamers can finally see where all the praise came from, and give veterans a fresh look at the saga of James Sunderland and Heather Mason.

Last year’s Shadows of the Damned was well-known for two things. The Grasshopper Manufacture game was a dream collaboration of Suda 51 (No More Heroes), Akira Yamaoka (Silent Hill), and Shinji Mikami (Resident Evil). It was also a colossal flop, selling a meager 24,000 copies in its first week on store shelves. Not a company to be held down by disappointing sales, it sounds like Grasshopper is eager to do another chapter in the life of Garcia F’ing Hotspur.

Digital Reality announced Sine Mora's March 21, 2012 release date at the end of a contest held in Facebook. Now, co-publisher Grasshopper Manufacture has revealed the price of the game via a normal press release. Joystiq is reporting the game will cost 1,200 Microsoft Points or $15. A new trailer was also released as shown below:

Since its humble 32-bit beginnings, the PlayStation brand has been home to some truly unique and sometimes downright weird games from its native Japan. The PlayStation gave us games like Incredible Crisis, Bust a Groove, One Piece Mansion, and Rising Zan: Samurai Gunman. The trend continued on PS2 with Mr. Mosquito, Katamari Damacy, Gitaroo Man, and Okage: Shadow King. Sadly, with the video game industry being such a volatile, cutthroat business in the current climate, releasing quirky games like these has become a gamble that rarely pays off for publishers. Thankfully, we still have handheld machines like the PSP to give us our experimental Japanese games. Enter Corpse Party, a digital release for PSP that is so niche that I’m surprised it was translated. Surprised, but happy; this is one of those unique, under-the-radar games that is not to be missed.

Shadows of the Damned is clearly Suda51 and Grasshopper Manufacture’s most polished game yet. Whether it’s due to the influence of Shinji Mikami as the creative producer or due to some maturation of Suda51’s style and execution is unclear, but the 10 hour romp through hell is chock full of style, humor, and solid gameplay that trips only slightly along the way. While Suda51’s previous titles can be a bit tough to get into for the average player, Shadows of the Damned is much more accessible and will likely appeal to a much greater audience – assuming they can tolerate the never ending onslaught of penis jokes.

Yesterday, we had our first chance to play the long-awaited title from Grasshopper Manufacture and EA. Of course, the game is also known as the super project between fan-favorite, Suda51, and Resident Evil creator, Shinji Mikami. As a fan of both developers involved, Shadows of the Damned has long been on my must-have list, so I’m excited to report that the game thus far is living up to my expectations.

Today, Konami revealed the official title for their upcoming title, Silent Hill 8. Known now as Silent Hill: Downpour, the game will bring players back to the town of Silent Hill with an all new storyline and characters. Coming on the Xbox 360 and PlayStation 3, the game will be available at an unspecified date this fall.

In December news broke out that Akira Yamaoka, famous for the Silent Hill soundtracks, left Konami.

Like many weeks prior to the last, this week has been especially busy. Each day has revealed an abundance of news, a review, a unique feature from Chessa, and a special podcast with Chessa's friend Sam about the upcoming Silent Hill.

Earlier this week, rumors appeared that Akira Yamaoka, a composer for Konami, had left the company.
