It dawned on me I haven't really replayed all the God of War games on PS3, and I thought I'd add the first two Skylanders games to the list for trophy hunting reasons, and... REASONS!

Up until Lies of P released, I thought it was impossible for anybody not named FromSoftware to make a great Souls-like. We’ve certainly seen plenty of teams adapt the formula to 2D successfully, but despite the similarities, those titles feel more like variants on the classic Metroidvania formula than a proper Souls-styled game. False Hero, though, leaves no question where it draws influence - this 3D Souls-like, the product of a single developer, is imbued with everything that made the Souls series great. It even manages to add its own twist to the formula, creating its own identity in the process.

Whether you asked for it or not, chances are, Generative AI is now a part of your day-to-day life. Increasingly, it’s been worked into every facet of, well, everything. If you’re like me, it’s become a huge part of your work life too, regardless of whether you asked for it. GenAI is changing our world; it’s deskilling workers, weakening labor power, increasing the surveillance power of institutions, and reducing our collective agency and intelligence.

The Nintendo Direct has concluded and Ocarina of Time was demonstrated for us by Aonuma-san, showcasing all of the new features and the slick new graphics. While I detailed my hopes in yesterday's editorial, unsurprisingly, the remake essentially amounts to a nice new coat of paint and a variety of quality-of-life upgrades. Of course, each area, NPC, and more, have been fully rethought and brought up to modern standards, providing lots of visual flourishes to feast your eyes upon.

Tomorrow, we're due to finally find out what Nintendo has been cooking up next for the Zelda franchise. There's no question that there are few games as beloved as the Ocarina of the Time, which puts Nintendo in an interesting position for this remake. As we all know, the Zelda formula has been totally shaken up with the latest entries, prioritizing emergent gameplay and sandboxes that allow players to explore and create, a total departure from the Ocarina-style that previously defined 3D Zelda.

I was fortunate enough to get an invite to the Network Test for The Duskbloods on the Switch 2 this past weekend. I was able to embark into the land of dusk over the course of all three days it ran and I walked away excited about what FromSoftware is cooking up here. Like every FromSoftware game, it feels built on the back of the last game, and the influence of Elden Ring: Nightreign is clearly apparent. But interestingly, it also evokes Bloodborne in equal measure, while offering something that feels familiar, but unique.

Recently remastered and released for free on Steam, Knytt Classic dusts off the classic freeware indie game by Nifflas, Knytt, for modern systems. When Knytt originally released, I downloaded it and tried to play, but the keyboard-only controls proved to be a huge impediment to my immersion. But when I saw that Chasm developer, Bit Kid, updated the title, complete with updated graphics, modern gamepad controls, and achievements, I knew I had to give it another go. Twenty years later, Knytt stands the test of time and shines in its new format.
I see the end of my 360 games in sight and so started putting my PS3 games in order for some serious PS3 action in a couple of weeks, probably.

In console gaming, there is a legend known as the Third Console Curse. Most consoles are not successful enough to receive a follow-up. If they are, then a third console is still not guaranteed. It is a hard industry not only to break into, but sustain a market share in. Yet something happens with the third console every time. It fails to meet the company's initial goals. Maybe it still sells fine, maybe the console has a wonderful library of games. Even if that is the case, the company loses market share and is in a worse spot at the end of the console's life than they were going into it. It could be arrogance from success. It could be a lack of perspective from being too used to success. Maybe it's just rotten luck. But it's consistent.
2013 is really the start Console Generation 8, but to me it's still Gen 7 because the Xbox One and PS4 came out late in that year, and I didn't get either one until maybe a year later. Yes the Wii-U was out in 2012, the 3DS and PS Vita in 2011, but it really felt like Gen 8 fully to me in 2014. So this is the last year I'll review until I get past all the Gen 7 systems in my retro journey this year.

Even from the outset, Pseudoregalia proves to be a fascinating game. Visually, it's striking - evoking the PlayStation 1 - you won't see many games that look quite like it these days, and few, if any, are able to pull off the style successfully. Similar to a title on the PlayStation, you're dropped into the game without much fanfare and with only the ability to jump. You have no map to help you navigate, no weapon to defend yourself, and compared to later in the game, extremely limited mobility. Exploring Castle Sansa and its surrounding areas will net you a sword and upgrades to it, as well as myriad upgrades to your movement abilities, enabling you to reach more parts of the castle.

For years Microsoft hoovered up more and more of the games industry. It was shocking when they purchased Bethesda - a huge third party publisher and development house. By the time they secured the deal to buy Activision-Blizzard, it was much less so, and it was clear that Microsoft believed they could buy all the properties they needed to make GamePass a success. It didn't take long to see that their strategy wasn't working.

Yesterday, Sony dropped a few bombs on the gaming world - first, they are discontinuing support of the PlayStation 3 and PlayStation Vita stores by next year, at the latest, with support ending immediately in some areas. Second, they will cease production of physical games by January 2028 for all releases on PlayStation consoles, leaving only another year and half before you'll no longer be able to grab the latest games pressed to a disc.
Here's my "waiting for a car repair" blog about the 2011 games that I played relatively close to release date in order of Metacritic rating for that year. Also, I'm just noting the system I played the game on, not all available systems.
What it is: Stuff I played close to the year of release or at least during console generation 7, listed in order of Metacritic ranking for 2008.
'cause it feels so good. Stuff I played a lot in the 7th generation of consoles, 2005-2013ish.
At the end of my "vacation", I did the rounds of my west side game stores (I got two west, two east and one south - working on the north side) and filled a bunch of holes in my 360 collection and one for DS.
This batch of GamerDad reviews I’ve recently written focuses a lot on Super Mario Bros. Wonder stuff, hence the title of this blog. It also has kind of a Spring theme, with lots of articles involving flowers, birds, and um, fish. So please click on the links and read as many as you can, and maybe post a ‘like’ or comment or two. I’d appreciate it. OK let’s begin!
In conjunction with Metacritic. These are my first 10 picks for DS, going from best to worst on Metacritic.
I've chosen ten games from the Metacritic best of list to start my OG Xbox journey. Here they are.
It's time to run down the list of GameCube games on Metacritic. It's fun and brings up memories and helps me decide what stays in my collection and what I need to pick up. Here goes.
St. Patrick’s Day is coming up, and I’ve got a pot of gold for all of you filled with game reviews I’ve recently written at GamerDad.com! Please click on the links and read as many as you can, and maybe post a ‘like’ or comment or two. I’d appreciate it! OK let’s begin!
I only have a few here I put on my must-play list, but I like to look at everything anyway and perhaps try something new if I can find it for cheap enough. Remasters are also of interest since sometimes they vastly improve the experience. So this is Metacritic's top PS2 games 26-50 with comments.
It's always fun to go down the list of Metacritic's top games for a system or year. Here goes for the GBA, which I'm trying to play alongside my PS2 games. It's all about the early 2000s.
