Happy New Year! Let’s start it right with more games I’ve been reviewing at GamerDad.com! Please click on the links and read as many as you can and maybe even post a like or comment or two. I’d appreciate it. Thanks!
As much as I like Nintendo, they have made quite a few mistakes as a game company. Some are big, like the Virtual Boy and using cartridges on the N64. And some are not quite so big. One of those ‘not quite so big’ mistakes I feel is how they released the NES Classic Edition last year. For those who don’t know, the NES Classic Edition was a smaller console that looked like the 8-bit NES and had 30 games on it. But Nintendo didn’t make enough and it’s very hard to find. Even I don’t have one! I know Nintendo recently said they would make more and release them next summer, but we’ll just have to see about that. So when I saw where I could order the Famicom Classic Edition online for nearly retail price, I decided to import that instead. The Famicom was the Japanese version of the NES. Their Classic Edition has most of the same games as the NES one, but with a few changes here and there. So in this blog, I’m going go over the Famicom Classic console, the games on it, and at the end I’ll share some good news related to this topic!
It’s that time of year again! It’s the Cary’s Best Games of 2016 Awards Show blog! Keep in mind that no outside opinions went into the making of this list. It’s just my own picks. And if a game is missing from my list, it either didn’t appeal to me as much, or I just simply haven’t played it yet. Can’t play all the games out there, you know! Plus I do apologize if this list leans toward the Nintendo side. I don’t have an Xbox One, and I just got a PS4 at the end of November, so you’ll just have to deal with it.

We are fast approaching November 7, which in recent years has been marked as “N7 Day” by EA and BioWare, and is usually a celebration of all thing Mass Effect. We’ve done things for N7 Day in the past, and I’m sure we will this year, as BioWare is set to finally show off the upcoming Mass Effect: Andromeda in a big way. Considering that the game is expected early next year it’s a little worrisome that we have seen so little of it by now. With that being the case, I thought it would be fun to take a look back at my favorite game in the series: the first Mass Effect. That game had some serious issues, but instead of fixing those issues for Mass Effect 2, BioWare’s solution was to throw most of them right out the window. So let’s take a look at some of those problems with the original Mass Effect. I will identify the major issues, explain what BioWare’s solution was, and provide an alternative fix that I hope makes its way into Andromeda.
Well another E3 has come and gone, and this was the first year in a long time that I wasn’t quite as interested in it as I usually am. But there was still enough stuff that I could write a blog about, so here it is!

257 - that’s the number of deaths I incurred on my voyage to 100% completion of Renegade Kid’s latest title and follow-up to 2012’s cult classic, Mutant Mudds. If you were wondering if it was indeed a “Super Challenge”, rest assured, it is. That being said, the original Mutant Mudds wasn’t exactly the easiest of games either. Certainly not the hardest, but a great old school challenge nonetheless. Mutant Mudds Super Challenge carries on the concepts of the original but brings 40 new, masterfully crafted levels that remove nearly all margin of error that the original game afforded.
Hello Pixlpeeps. It is Tuesday and I am getting a late start to this latest entry. I actually forgot yesterday and earlier while eating I remembered so I figured why not get my entry started now. I have to admit most of my gaming the past week has been casual games but I did play on the console for a bit.
Well good morning and Happy September 1st Pixlpeeps! I’m excited because the weather should start getting cooler around here and soon it will be “cold” (for you East Coast folks our cold is 70 degrees) I decided to hold off on my Monday Blog because I wanted to recap what went on in August…and add a little more beef than my usual this is what I played.
The week is here; I’m ready to enjoy the weekend…and small doses of the triple digit heat. How are you Pixlbit? Are you ready for the weekend? For some reason short weeks always seem the longest. Of course my short week started off with me waking up freaking out that I forgot to take the trashcans to the curb, only to remember that the trash guys were going to be skipping the day after Memorial Day and show up on Wednesday. Since it is Friday its another edition of Quick Hits with Chris. For today I’m adding a new show I want to talk about, stuff that has been going on, and of course pickups! Sound good? Well let’s get started!
Yep, BaD is over but I'm still writing. Not up to 28 post yet. Am I crazy? Maybe. I am one thing though, tired due to the medicine to help my neck injury. So I'll make this one quick and easy about a game I'm playing recently, Renegade Ops.
As I sit here, trying to get my latest installment of my CD collection blog, I thought I’d take a break and go with another game themed blog for this week. After all this is a video game website right? Oh Hello Pixlbit! It’s summer, it’s humid, and for the past couple of days the weather on the local news website has been described as “smoke.” There’s a couple of pesky wildfires around the area.

I love Mutant Mudds; I’m not going to be bashful about it. It’s one of my favorite games in a very long time and its latest Wii U incarnation further cements that. Rather than rest on their laurels, Renegade Kid has worked in 20 new levels (bringing the grand total to 80) and an optional checkpoint system to help players through the game’s tougher challenges. Combined with the already solid content, Mutant Mudds Deluxe is not only the definitive version of the game, but an absolute steal at its asking price.

It’s been nearly a year since Mass Effect 3 was released, and with it the conclusion of a trilogy that most players had waited 5 long years to see. To say that the ending was controversial would be the understatement of this generation; so incensed were fans at the final moments of Mass Effect 3 that BioWare had to go back to redo the ending, which still did little to please the audience. PixlBit is home to a large number of passionate Mass Effect fans. We’ve said our piece on the trilogy’s end through blogs, articles, and podcasts. Working at a video game website, we keep ourselves plugged in to the gaming community and are well aware of the grievances of the day. But what about the more casual player? I was curious to talk to someone that enjoyed Mass Effect but was completely divorced from the hype train that had been building around this franchise since 2007. How would such a person view the series, the ending, and the fan reaction?

It’s rare that I can use the word “charming” to describe a game, and rarer still when I play a game that puts a steady smile on my face. Somehow in the chase for realistic polygon models, normal mapping, and Euphoria physics engines we lost a little bit of that magic that got us into gaming in the first place. That’s where Mutant Mudds comes into the picture—a game that may play on my nostalgia for the 8- and 16-bit days of gaming, but does so with skill and style.

The long awaited return of SSX faithfully recreates some of the world’s most glorious mountain ranges and properly evolves the SSX trick engine. This sixth game in the franchise focuses on teams of extreme athletes attempting to conquer the world’s most dangerous cornices to defeat the challenge set forth by a renegade former member of the team. With a World Tour whose plot focuses on getting the team back together, the action within SSX fulfills the wishes of long-time fans who have been dreaming of diverse characters, high flying tricks and realistic slopes.

Double Dragon is one of those games that everyone has played, or at least heard of. From its humble beginning as an arcade brawler, the franchise has gone on to make an appearance in some form in almost every console generation. The original title was ported to nearly every available system at the time, including the Atari 2600 in 1988. (And you thought this console generation was long!) Brothers Jimmy and Billy have been in one on one fighting games, have teamed up with the Battletoads on the SNES, and had the Double Dragon world predominantly featured in a completely over the top fan tribute to the NES called Abobo’s Big Adventure. Needless to say, Majesco and WayForward have some pretty big shoes to fill.
By any chance, were you wondering what your Uncle Matt was thinking? Of course you weren’t, but here they are anyway.



