1337B07: “1337B07 h3r3. G0nna 7r011 7hi5 b10g 5up3r hard!” [trans.: LeetBot here. Gonna troll this blog super hard!]
No game is perfect. No matter how close it gets to perfection, even the absolute best titles fall short, whether it be in areas large or small. Here are a few examples from my personal favorites:
Just sitting here at Mark's place waiting for Pirate's Booty DLC to download for Borderlands 2. We finished the main story line last Thursday and today we mopped up all but one side mission in the main game. There's one final side mission labeled "Impossible" difficulty that apparently requires four players at level 50 or better to beat. I figure we'll be able to do it with two once we finish all the DLC and are above level 50, or maybe we'll have to find some more players. I am going for a complete achievement run of this game. According to xbox360achievements.com, it's not a hard game to get a perfect score.
Hope everyone had a great Thanksgiving. I visited my family (about 30+ of us) in a Thanksgiving dinner. It was calm and I watched some football and took it easy. In the past, I have gone to Black Friday sales, not this year though. 100% of my Black Friday purchases were online, no fighting in stores for me. So picked up some great games:
High school sports continued its reign of terror in such an invasive way this past week. Some games are expected to generate huge crowds (leading to a huge mess) so I had every reason to dread last Friday's Homecoming game. I worked a little longer Thursday night prepping the football field and the main gym for the festivities and still had to put up with serious, legendary littering on behalf of the community and whatever asshole school they were playing against. It took me nearly 4 hours just to clear the field.
Even though Namco Bandai is my favorite video game company, of the three game makers featured in Project X-Zone, I’m probably more familiar with the Capcom roster in this 3DS action strategy RPG featuring heroes and villains from Namco Bandai, Capcom, and SEGA’s games. Since last time we looked at the Namco Bandai characters found in Project X-Zone, this time we’ll look at the Capcom ones.

EA has been in the news a lot lately, and it’s been pretty much all negative. Between the advent of the Online Pass, the botched launch of SimCity, and the appearance of micro transactions in full retail games like Mass Effect 3 and Dead Space 3, it’s really easy to dump on the company. I’m not here to do that, though. I have a complicated relationship with EA; one that moved from hate to love to apathy. So turn down the nerd rage for five minutes, because I’m about to present a different opinion on what a vocal minority consider to be the most hated company in America.
The style of the original Devil May Cry had, and pretty much any other game made by that team (which is now primarily part of Platinum Games) is something that's pretty much impossible to emulate. Outsourcing this game could've been met with disastrous results however Ninja Theory succeeds by taking the DMC formula and doing their own thing with it.
My secong blog here on Pixlbit, I have to admit that it takes some time for me to gather my thoughts about what's been happening in my life or in gaming. However one of the new things in my life is iPad Mini that I bought nearly three weeks ago. Considering the fact that I don't really like playing games on my iPhone for several reasons (it's too small, the virtual buttons get in the way, it cramps my thumbs etc...), the iPad mini kind functions better in the gaming department. But my main reason for buying it was to read comic books....

It’s been a while, but you knew this feature couldn’t stay away forever. That’s right, it’s about time that we had ourselves another installment of Missing in Action!
This is an old blog that not many people read, and due to a certain argument I had recently, I feel I need to make these points again. Also, since DMC has already come out, I've reviewed it and it's fucking awesome, the point that was made in this blog is even more substantial. Anyway, just read it. Please?

It’s no secret that many gamers fear change of any kind, flying into nerd rage anytime one of their hallowed franchises tries to mix things up. At the same time, they hate things to stay the same, quickly getting bored when a series doesn’t add enough new to a sequel. This is the rock and a hard place that Ninja Theory is trapped between with their gutsy take (don’t call it a reboot) on the Devil May Cry series. With the internet already ablaze with hate for the makeover of the popular antihero Dante, the sentiment has been that the game had better feel like Devil May Cry…or else. From the outset I’ve been behind Ninja Theory, happy that they’ve gone in such a bold direction, but even I have asked if the game will live up to my Devil May Cry memories. My recent time with the game tells me that the franchise is in good hands, even if I have new questions to replace my old ones.

When Sony announced Playstation All Stars, fans of the developer and its long list of exclusive characters let out rounds of applause. Unfortunately, that applause was followed by a mildly depressed sigh of remorse for a game that looked to steal major portions of the Super Smash Brothers battle system. Luckily, players who have been able to get their hands on the beta of Battle Royale have come away with relief all over their faces.

Screenshots taken from the beta version of the highly anticipated PlayStation All-Stars Battle Royale have hit reddit, potentially revealing twelve more characters in the All Stars' roster. The list includes:

The San Diego Comic Con is usually home to news about movies, TV shows, and oh yeah, comic books, but it’s also a place for the occasional video game reveal. Such was the case this past week when it was announced that Deadpool - The Merc With a Mouth - would be getting his very own video game adventure.

Imagine if you will, that video games never went into the third dimension. Instead of the polygon arms race that began in 1995, game artists and designers simply continued to hone the craft of 2D, hand-drawn sprites. What would the video games industry look like today? With that picture in your head, imagine that character-action games like Devil May Cry and God of War still existed, but were known for their gorgeous animation and parallax scrolling as much for their over-the-top combo systems and precise control schemes. Enter Dust: An Elysian Tale, a game that seems to come from this amazing alternate gaming reality.

Dante's next outing hopes to impress you with fast paced gameplay, fluid mechanics and memorable bosses. If you look at the game itself and past the controversial design change of Dante, you'll find an action romp not unlike the last four in the series but with changing environments, cleaner graphics and top-notch presentation.

For a whole legion of fanboys and girls, the fact that the Capcom and Namco team-up strategy game Namco x Capcom never made it to North America was a tragedy. Even though the game was reportedly average at best, the idea of two major Japanese companies mashing all of their franchises into a massive strategy-RPG was a tantalizing thought. Well, those fanboys and girls may have another shot at the crossover insanity, with an extra company thrown into the mix. Enter Project X Zone (the “x” is pronounced “cross” as before), a new strategy-RPG featuring characters from Capcom, Namco Bandai, and Sega. Before your head explodes, consider reading on.



