Happy Monday Pixlbitland! It is a cool 67° right here in my little piece of Southern California. So how was you weekend? Did you all get your fill of football and gaming? The Aztecs and Cowboys earned the W’s this weekend so I am a happy camper.
Well Happy Friday Pixlbit Nation! The week started off with Monday trying to fight me, and got it’s last kicks in on Monday night when I was having a stew for dinner and I burned my tongue. Yes it was the last FU to me by Monday. Tuesday was better and by the end of Tuesday and the start of Wednesday I hit my stride…which brings me to Friday

The only reality worse than the inflated asking pricing for an old video game is the one where said game is digitally available for a fraction of the price, but devoid of the context that made it fun to play. Such is the peculiar situation I found myself in upon downloading Tomba 2: The Evil Swine Return (The Wild Adventures in Japan) from the PlayStation Store. Originally released in 1999 by the now-defunct Whoopee Camp, it was re-released earlier this year by Monkey Paw Games. Once the game booted up, it was both recognizable and unfamiliar at the same time. The game looks and plays the same as I remembered, but there was just one problem--it’s all in Japanese.

Not two weeks ago, Nintendo announced a new 3DS cleverly called the New 3DS. It has several extra features, including Micro SD card support and a faster CPU, which means its games won't be compatible with previous 3DS versions. Here's what we think of it:
These five shows should be watched by everyone, imo
This past week at GamerDad.com, I took a look at some books and games featuring obscure and not so obscure Namco game characters. But they’re all pretty strange so I dubbed it “Nutty Namco Week.” So here are links to those along with a few other reviews. Please click on and read as many as you can, and maybe even leave a comment or two. I’d appreciate it. OK, on to the reviews.
So Tuesday. We rarely meet here but today, but here we are. Hello Pixlbit! As you can see Me and Tuesday are trying to get along, so how are you good people? I’ve been away a couple of days, which you shall read about a bit later. This past weekend I took a trip to Arizona to visit family, help with some errands, and then back to Sunny California. Of course I did my normal thing of overpacking all the gadgets and games
I already mentioned that I played Road Rash in Part Six of this blog series, but I kept following the series with Road Rash 3D and Jailbreak. Those were pretty terrible; so instead, I got my destruction racing on with Destruction Derby 2.
Hey folks. I’ve got another batch of game reviews for you all to read. These reviews are chock full of vegetables and nutrients and vitamins and they’ll build up your muscles and make you big and strong like me. Well, not really. But if you could read as many as you can and maybe even post a comment or two, I’d appreciate it. Thanks, and on to the reviews!

Frightening games require a key ingredient that is not initially present in their makeup: a willingness, on the player’s behalf, to be scared. Without this, horror games are seldom terrifying, and more often than not are only campy experiences as silly and ineffective as the latest Jason & Chucky crossover flick. I went into Amnesia: Machine for Pigs wanting to be thrilled; and I made sure to play it at night, with headphones on, while everyone else in the world slept – to achieve this goal. This certainly isn’t a Resident Evil experience, where you’ll be blowing away fiends with your acid rounds – but something different, more along the lines of some other modern horror games where you are essentially powerless against the forces of evil, rather than being a semi-immortal avenger.

Do Not Fall is a top-down platformer filled with cute fluffy bunnies, jolly pigs, adorable snowmen, and all things in between. Don’t let their innocent demeanor fool you—most things aim to knock you to your ultimate demise. The game takes your trust and turns it against you when the snowmen become murderous and the ladybugs become killer. Not to mention the hawks that dive-bomb your position and the bulls that suddenly take you for a matador.
2005 - Advance Wars: Dual Strike [DS]: If I was to be stranded on a desert island with a solar panel and one video game system, I would have the DS and Advance Wars: Dual Strike. Maybe with all that time on my hands, I could finally figure out how to beat this difficult turn-based strategy game containing some of the cutest cartoon tanks ever drawn.
I broke 40,000 achievement points last weekend while playing CastleStorm, so I thought I'd recall some of my recent favorite achievements.
I bailed on saving for a PSVita the other day and instead went and picked up Bioshock Infinite and God of War Ascention brand new at Gamestop for $40 each. Happily the saleswoman didn’t try to convince me to buy the used versions. In fact we got into a long, and genuine, conversation about games and comics, not the usual Gamestop BS where the salesperson chats you up and then tries to get you to preorder something. I’ll gut the pig that does that to me next time. Kidding! I’m a friendly guy. I like pigs too. When they’re bacon of course. Kidding! I hardly ever eat bacon.
May has been a decent month for finishing some games but I haven’t had time to write about them, unfortunately. I had hoped to do proper reviews for these games but with our move coming up a week from tomorrow, I doubt I’ll have time. So, I just want put some thoughts out there for whatever they’re worth.

Final thoughts: Pigsy is a pig, Monkey is kinda like a monkey, and Trip is... kinda hot. What, you want to know more? Well listen to the 'cast!

Pretending to be a rock star with mini-guitars was pretty cool for a few years, but we’ve thankfully moved past that fad and can start getting music-based games that aren’t just for fulfilling your leather pants wearing fantasies. We’ve had a few highlights in the rhythm genre here and there as those plastic instruments made their way from Best Buy to Big Lots, but now that they’re completely gone it looks like we should get more innovative and quirky music games like we used to. If HarmoKnight is an indicator of the upcoming rhythm game onslaught, then I say “bring it on.” Mixing platforming with call-and-answer beat matching, HarmoKnight is a wonderfully cute and addictively fun journey that will keep you on your (tapping) toes.





