Mostly failure in the games I played today but ended on a higher note, and then I had fun adding a bunch more short-play games to my list to check out.
Alright I guess I should start on my Quick Hits blog considering I stopped playing games. So how are you good people? I got sidetracked this morning when I was preparing for this entry and then I got caught up in creating another team in NBA 2K16, playing a half with them and realizing that I need to tone down the color of the road uniform (I was calling the color neon aqua) when it should have been a light blue. After that fun I had some lunch and then took a nap because after all this is the start of my weekend but now it’s time to get things done because I want to put my CDs in some kind of order in their genre books (I’ve been putting this off for a bit). Anyways let’s get started with Quick Hits!
I will be blogging much more often on my own personal site going forward. It's for the best. I like Mr. DiMola and I don't want to do anything that would anger him. We need more nice guys like him on video game websites.

Whenever a franchise switches hands to a new developer, it's never clear what you're going to get. Some adhere to the source material too closely, others don't manage to capture the essence of the original, but a select few manage to supersede the achievements of their predecessors. The Darkness II falls into the latter category – borrowing some of the concepts laid out by the original, but establishing a number of its own, creating a much faster-paced and memorable experience.

Namco Bandai has announced that it is working in conjunction with Paramount Pictures to develop a video game based on the upcoming Star Trek movie for a 2013 release. The title will be released for "all major home consoles and PC."

The Darkness II has some big shoes to fill. Not only is it a sequel to a beloved first person shooter from the early days of the Xbox 360 and PS3, but it’s being developed by a studio tasked with taking over for Starbreeze Studios. Starbreeze, of course, is the studio behind the highly regarded Xbox game The Chronicles of Riddick, which is currently working on the Syndicate reboot for EA. Yes, The Darkness II has some big shoes to fill, but so far the game looks to do just that.

Last year, 2K Marin announced that they were working on a new version of the popular PC game, X-Com. This version, officially titled “XCOM”, is a re-imagining of the classic strategy game, and takes a page from Fallout 3, transforming the game into a FPS hybrid. The game was originally given a release date of March, 2012, but in an investor call yesterday, publisher Take-Two announced that the game has been delayed.

2K Games announced today that those gamers who preorder their upcoming title The Darkness II will automatically be upgraded to the special Limited Edition version of the game for free while supplies last.
