
Welcome back for another episode. March is over and came with some big hits (and some big misses...) but now we are setting sights on April. April seems like it’ll be interesting this year. We have Dangerous Driving, from Three Fields Entertainment, aiming to make the spiritual successor to Burnout. The Earth Defense Force series is looking to take a more realistic approach with Earth Defense Force: Iron Rain. Mortal Kombat 11 is set to impress, or disgust, with their over-the-top Fatalities. Sony is also releasing their next exclusive, Days Gone, this month.

So, you’ve picked your game and are ready to jump in the ring, but you don’t know where to start. Thankfully, this problem can be solved with the simplest of concepts – favoritism. It’s something that we as people naturally do when it comes to anything we enjoy, and fighting games are no different. When it comes to selecting a game to play, the biggest draw is usually something that you personally find interesting. This also goes for the characters you select to play as. In most cases the character you elect to dedicate most of your time into directly ties into your overall enjoyment of the game. So naturally it’s best to go with what you like.

Fighting games can be some of the most intimidating games out there. Whether it was back in the arcades where every victory relied on your hard earned money, or today where playing online unprepared can lead to some embarrassing losses. Though a tough nut to crack, fighting games can also be extremely rewarding.

Continuing the slew of new fighters being introduced this generation, Warner Brothers and NeatherRealm, the makers of the Mortal Kombat series, have announced Injustice: Gods Among Us. This fighter is completely based around the characters within the DC Comics universe and pits them against each other in what are bound to be pretty epic battles. Based on the debut trailer of the game, it seems as if something has happened to the DC Heroes which turns them evil in some way, making them a threat to everyone.

Since the early 1990s, Ed Boon has worked on the Mortal Kombat series almost exclusively. He created the arena-based arcade shooter The Grid back in 2001, but besides that, Boon (and most of the team that now comprises NetherRealm Studios) has been all about the gory fighting franchise. With the latest Mortal Kombat game selling over 3 million copies so far, it seems like a foregone conclusion that Boon and his team would want to get cranking on another iteration right away. Or is it? In a new interview, Mr. Boon talks just a bit about the future of NetherRealm.

Last year, the newest iteration in the Mortal Kombat franchise revitalized the series with a return to form gameplay style and sweet, bloody, over-the-top fatalities that were missing from the previous title, Mortal Kombat vs. DC Universe. Now that experience can be had on the go with the recent announcement of Mortal Kombat for the upcoming PlayStation Vita. Mortal Kombat co-creator and NetherRealm Studios creative director Ed Boon is determined to make that experience one that can only be had on the new handheld.

Last year's Mortal Kombat is coming to the PlayStation Vita this spring. NetherRealm Studios is designing the port specifically for gaming on the go and new gameplay features and content will be introduced exclusively on the Vita.

Mortal Kombat was rebooted last year to both critical and commercial accolade. Following the launch was a steady supply of DLC that included new skins, fatalities and fighters—most notable of which was the original dream stalker Freddy Krueger. Now that the DLC train has run its course, Warner Bros. has decided to make the entire Mortal Kombat package available to consumers via the Mortal Kombat Komplete Edition.

Days ago, user AdrianJames on the Midway Forums posted a few different images supposedly taken from within Neatherealm Studios, the headquarters of the developer of the upcoming title, Mortal Kombat 9.
