Hands on with The Duskbloods Network Test
Hands on with The Duskbloods Network Test
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Hands-On Preview
Published on August 26, 2026 3:42 PM - 17 minute read
A promising online experience that complements last year's co-op focused, Elden Ring: Nightreign, satiating the PvP focused From fans.

I was fortunate enough to get an invite to the Network Test for The Duskbloods on the Switch 2 this past weekend. I was able to embark into the land of dusk over the course of all three days it ran and I walked away excited about what FromSoftware is cooking up here. Like every FromSoftware game, it feels built on the back of the last game, and the influence of Elden Ring: Nightreign is clearly apparent. But interestingly, it also evokes Bloodborne in equal measure, while offering something that feels familiar, but unique.

Almost Done Too
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Blog Entry
Published on August 22, 2026 4:50 PM - 6 minute read

The digital only 360 titles I played this week.

Agent 64: Spies Never Die Review
Agent 64: Spies Never Die Review
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Review
Published on August 10, 2026 3:00 PM - 9 minute read
A Rare shooter for the modern era.

It was the summer of '97 - we were on a family vacation in Montreal and went to La Ronde Amusement Park for the day. I couldn't believe what I was seeing when I was there; a Nintendo Megadome, right inside the park. It was like a dream come true. Even better, it was right before the release of GoldenEye 007, so I got my first look at what would soon become one of my favorite games ever. We played everything we could and left, VHS in hand, promoting some of the upcoming releases, including GoldenEye. There were some other promotional materials too, a dossier that would be thumbed through hundreds of times before we were graced with a copy of the game that Christmas.

Preppin' for PS3
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Blog Entry
Published on August 8, 2026 3:25 PM - 8 minute read

I see the end of my 360 games in sight and so started putting my PS3 games in order for some serious PS3 action in a couple of weeks, probably.

Too Many to Mention
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Blog Entry
Published on August 7, 2026 4:43 PM - 4 minute read

I played a lot of digital titles this week and stuck with almost none of them (no respawns) but enjoyed myself quite a bit. Also some disc-based ones I did stick with a little longer.

Spyro's Adventure
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Blog Entry
Published on August 1, 2026 4:25 PM - 4 minute read

I'm currently playing Skylanders: Spyro's Adventure again for any remaining achievements and to look at my figure collection. Here's an overview of the complete figures for the game.

More 360 Done
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Blog Entry
Published on July 31, 2026 7:24 PM - 7 minute read

Another lot of games I revisited this week on Xbox 360.

Third Console Curse - Part One
Third Console Curse - Part One
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Special
Published on July 31, 2026 6:30 PM - 20 minute read
Is every third console doomed before it launches? Casey explores the curse.

In console gaming, there is a legend known as the Third Console Curse. Most consoles are not successful enough to receive a follow-up. If they are, then a third console is still not guaranteed. It is a hard industry not only to break into, but sustain a market share in. Yet something happens with the third console every time. It fails to meet the company's initial goals. Maybe it still sells fine, maybe the console has a wonderful library of games. Even if that is the case, the company loses market share and is in a worse spot at the end of the console's life than they were going into it. It could be arrogance from success. It could be a lack of perspective from being too used to success. Maybe it's just rotten luck. But it's consistent.

Plowing Through the 360s
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Blog Entry
Published on July 17, 2026 2:34 PM - 10 minute read

Knocked off a bunch more in the 360 collection. I was writing down all the digital only games I wanted to play on 360 and came across a lot of them. I own a lot more than I remember and there are ones I missed as well. This is just adding to my "collection" and making getting through 360 a real chore. I passed my usual burnout on year-long gaming projects a month ago, so I think I'm good for the distance now. Here's this week's plays plus a few buys.

PixlTalk Episode 84 - Engineering the Fun Out
PixlTalk Episode 84 - Engineering the Fun Out
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Podcast
Published on July 17, 2026 2:27 PM - 2 minute read
Nick talks Pseudoregalia, site improvements, and the new 3D Zelda games.

This week, Nick returns for another solo cast of PixlTalk! Starting with site updates, Nick details what changes he's been making and the progress on some new features that are coming soon. Next he goes through some of his Pseudoregalia and Super Kiwi 64 thoughts, as those are the games he's been playing lately, followed by what he'll be playing next. Finally, the main topic - Engineering the Fun Out. Nick talks about his experience with the new 3D Zelda games and how he manages to completely ruin the experience for himself, despite not really wanting to.

Cary's Best Games of 2026 SO FAR Awards Show!
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Blog Entry
Published on July 16, 2026 12:15 PM - 12 minute read

Around this time of year, I like to make a list of my best games SO FAR, because usually the AAA titles are released later in the year during the holiday season, and the titles that came out earlier tend to be forgotten.  So here’s when those games get their due.  Keep in mind that this is my list only and no other outside opinions contributed.  And if a game isn’t on this list, it either just didn’t appeal to me as much or I haven’t had a chance to play it yet.  Ok with that out of the way, let’s begin!

Pseudoregalia Review
Pseudoregalia Review
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Review
Published on July 14, 2026 12:09 PM - 8 minute read
Peak platforming with PS1 paint

Even from the outset, Pseudoregalia proves to be a fascinating game. Visually, it's striking - evoking the PlayStation 1 - you won't see many games that look quite like it these days, and few, if any, are able to pull off the style successfully. Similar to a title on the PlayStation, you're dropped into the game without much fanfare and with only the ability to jump. You have no map to help you navigate, no weapon to defend yourself, and compared to later in the game, extremely limited mobility. Exploring Castle Sansa and its surrounding areas will net you a sword and upgrades to it, as well as myriad upgrades to your movement abilities, enabling you to reach more parts of the castle.

This Week's Silliest Moments
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Blog Entry
Published on July 10, 2026 2:04 PM - 4 minute read

I often make my own fun when I'm at MK's like I've half lost my mind. It's an enhancement to gaming I enjoy (singing in my head right now is Iron Maiden's, "Can I Play with Madness"),

Star Fox Review
Star Fox Review
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Review
Published on July 9, 2026 2:30 AM - 9 minute read
When a remake looks and plays this well, it's hard to complain.

The Star Fox series has always been special to me. When I turned 8, shortly after the original game came out, my parents surprised me with it on my birthday. At the time, I remember thinking the 3D graphics were incredible and the game was extremely fun. I was addicted to blasting through space and foiling Andross' plans to dominate the universe. Years on, I remember obsessing over my Nintendo Power issues that showed Star Fox 2 - the new characters and crafts looked amazing. Unfortunately, it wouldn't officially see the light of day until I was an adult, but my Star Fox appetite would soon be satiated with Star Fox 64.

June 2026 Recap
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Blog Entry
Published on July 8, 2026 8:20 PM - 3 minute read

I skip town for a couple weeks and the site looks totally different!

Microsoft Shreds More of the Industry
Microsoft Shreds More of the Industry
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Editorial
Published on July 7, 2026 1:23 AM - 5 minute read
Laying off 1600 employees today and offloading four studios, Microsoft begin restructuring their gaming division.

For years Microsoft hoovered up more and more of the games industry. It was shocking when they purchased Bethesda - a huge third party publisher and development house. By the time they secured the deal to buy Activision-Blizzard, it was much less so, and it was clear that Microsoft believed they could buy all the properties they needed to make GamePass a success. It didn't take long to see that their strategy wasn't working.

The Anti-Consumer Future of Gaming
The Anti-Consumer Future of Gaming
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Editorial
Published on July 2, 2026 3:14 PM - 6 minute read
With the news of the end of physical game production for PlayStation, gamers take another blow.

Yesterday, Sony dropped a few bombs on the gaming world - first, they are discontinuing support of the PlayStation 3 and PlayStation Vita stores by next year, at the latest, with support ending immediately in some areas. Second, they will cease production of physical games by January 2028 for all releases on PlayStation consoles, leaving only another year and half before you'll no longer be able to grab the latest games pressed to a disc.

Welcome to PixlBit 3.0!
Welcome to PixlBit 3.0!
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News
Published on June 30, 2026 11:12 PM - 2 minute read
After many years of talking about it, it's finally here.

It's my pleasure to present to all of you the latest iteration of PixlBit! It feels unreal to finally be launching this new version of the site - I've spent a lot of hours over the past few months building everything out and getting things in a state to launch. It's particularly unreal to be typing this in the brand new editor and getting this new content posted after such a long dry spell.

No Respawns
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Blog Entry
Published on June 27, 2026 3:02 PM - 5 minute read

In revisiting my collection, I'm trying to keep it brief by not respawning unless I can't resist it. I restarted many times in Space Invaders Extreme, for instance. I wanted to respawn in Minecraft, but didn't. Sometimes I just want to leave something for later. Going back to one I've 100% completed is kind of downer. So these are this week's revisits. 

2009 Was Fine
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Blog Entry
Published on June 16, 2026 9:14 PM - 11 minute read

Going down the top ranked on Metacritic for that year, these are what I played a lot within console generation 7, 

Recall 2008
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Blog Entry
Published on June 13, 2026 2:31 PM - 9 minute read

What it is: Stuff I played close to the year of release or at least during console generation 7, listed in order of Metacritic ranking for 2008. 

Another Batch Done
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Blog Entry
Published on June 12, 2026 2:30 PM - 8 minute read

I'm getting closer to the end of my 360 games now, but it may be a few more weeks still before I move on to PS3 or Wii. I really can't wait to start those. 

Wedding Reviews
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Blog Entry
Published on June 12, 2026 12:39 AM - 9 minute read

One of my brothers got married a couple of weeks ago, hence the title of this blog.  So congrats to him!  And I also got married as well.  Sort of.  You’ll just have to read on to find out!  Yeah, sorry to use clickbait on you all, but it’s fun when it’s fun.  Anyway after all this wedding stuff are more reviews I’ve recently written over at GamerDad.com.  Please click on the links and read as many as you can and maybe post a ‘like’ or comment or two.  OK let’s begin!

Remembering 2007
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Blog Entry
Published on June 6, 2026 2:59 PM - 11 minute read

The first thing that comes to mind is changing my Xbox gamertag. I got one in 2004 when Xbox Live Arcade dropped but a mini-game on an Official Xbox Magazine demo disc was giving me trouble in '07, and I thought a new gamertag would solve it. Well, it did solve it, but I lost touch with my old gamertag over time, and now it's probably been deactivated along with the few games I bought under it. It'll be 20 years on my current gamertag next year. It could've been 23 years if I'd stuck with my original one.

Impatient Plays
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Blog Entry
Published on June 5, 2026 3:31 PM - 8 minute read

I ripped through a lot of stuff this week, being impatient to get through it all, the slightest annoyance sending me to the next game in my collection. But, I had a lot of good experiences anyway. I'll break these 360 games into two categories, physical and digital only (or, Xbox Live Arcade as it used to be called).