1986 was the year I went to college which likely distracted me from the NES and SMS releases. I was most concerned with my Apple computer that year, but I'll go through all I've subsequently gotten into and some notable facts (notable to me anyway).
Let's dig into 1982! I got games, games, games, and a little bit about music at the end 'cause I was into it then.

Up until Lies of P released, I thought it was impossible for anybody not named FromSoftware to make a great Souls-like. We’ve certainly seen plenty of teams adapt the formula to 2D successfully, but despite the similarities, those titles feel more like variants on the classic Metroidvania formula than a proper Souls-styled game. False Hero, though, leaves no question where it draws influence - this 3D Souls-like, the product of a single developer, is imbued with everything that made the Souls series great. It even manages to add its own twist to the formula, creating its own identity in the process.
I was going to dig into this week's plays when I forgot about RetroCon. There are some videos up of it now but none of the cosplayers yet. There were some good ones I saw and I'm sure someone did a video that'll be posted eventually. Also, I thought I'd mention the first game I played this week, Demon's Souls and post a few vids that I like made by From Software that give me goosebumps every time I watch them.

Whether you asked for it or not, chances are, Generative AI is now a part of your day-to-day life. Increasingly, it’s been worked into every facet of, well, everything. If you’re like me, it’s become a huge part of your work life too, regardless of whether you asked for it. GenAI is changing our world; it’s deskilling workers, weakening labor power, increasing the surveillance power of institutions, and reducing our collective agency and intelligence.

I was fortunate enough to get an invite to the Network Test for The Duskbloods on the Switch 2 this past weekend. I was able to embark into the land of dusk over the course of all three days it ran and I walked away excited about what FromSoftware is cooking up here. Like every FromSoftware game, it feels built on the back of the last game, and the influence of Elden Ring: Nightreign is clearly apparent. But interestingly, it also evokes Bloodborne in equal measure, while offering something that feels familiar, but unique.

It was the summer of '97 - we were on a family vacation in Montreal and went to La Ronde Amusement Park for the day. I couldn't believe what I was seeing when I was there; a Nintendo Megadome, right inside the park. It was like a dream come true. Even better, it was right before the release of GoldenEye 007, so I got my first look at what would soon become one of my favorite games ever. We played everything we could and left, VHS in hand, promoting some of the upcoming releases, including GoldenEye. There were some other promotional materials too, a dossier that would be thumbed through hundreds of times before we were graced with a copy of the game that Christmas.

In console gaming, there is a legend known as the Third Console Curse. Most consoles are not successful enough to receive a follow-up. If they are, then a third console is still not guaranteed. It is a hard industry not only to break into, but sustain a market share in. Yet something happens with the third console every time. It fails to meet the company's initial goals. Maybe it still sells fine, maybe the console has a wonderful library of games. Even if that is the case, the company loses market share and is in a worse spot at the end of the console's life than they were going into it. It could be arrogance from success. It could be a lack of perspective from being too used to success. Maybe it's just rotten luck. But it's consistent.

After a very long hiatus, PixlTalk is back for Episode 83. For now, you'll only be able to watch this episode on YouTube, but soon the RSS feed will be updated appropriately in order to bring all of the PixlBit podcasts together into a single feed. In this episode, Nick discusses the state of the industry after both Sony's digital-only announcement and Microsoft's huge layoffs, the games he's been playing recently, and a little bit of site information and where things are going next. Tune in to hear more in this reboot of PixlBit's original podcast!

For years Microsoft hoovered up more and more of the games industry. It was shocking when they purchased Bethesda - a huge third party publisher and development house. By the time they secured the deal to buy Activision-Blizzard, it was much less so, and it was clear that Microsoft believed they could buy all the properties they needed to make GamePass a success. It didn't take long to see that their strategy wasn't working.

Yesterday, Sony dropped a few bombs on the gaming world - first, they are discontinuing support of the PlayStation 3 and PlayStation Vita stores by next year, at the latest, with support ending immediately in some areas. Second, they will cease production of physical games by January 2028 for all releases on PlayStation consoles, leaving only another year and half before you'll no longer be able to grab the latest games pressed to a disc.
Going down the top ranked on Metacritic for that year, these are what I played a lot within console generation 7,
The first thing that comes to mind is changing my Xbox gamertag. I got one in 2004 when Xbox Live Arcade dropped but a mini-game on an Official Xbox Magazine demo disc was giving me trouble in '07, and I thought a new gamertag would solve it. Well, it did solve it, but I lost touch with my old gamertag over time, and now it's probably been deactivated along with the few games I bought under it. It'll be 20 years on my current gamertag next year. It could've been 23 years if I'd stuck with my original one.
I ripped through a lot of stuff this week, being impatient to get through it all, the slightest annoyance sending me to the next game in my collection. But, I had a lot of good experiences anyway. I'll break these 360 games into two categories, physical and digital only (or, Xbox Live Arcade as it used to be called).
'cause it feels so good. Stuff I played a lot in the 7th generation of consoles, 2005-2013ish.
I know I've kind of dropped off the face of Pixlbit for awhile, but I'm still lurking. I recently posted two videos to my YouTube channel. Check them out.
In conjunction with Metacritic. These are my first 10 picks for DS, going from best to worst on Metacritic.
I kinda can't wait to do this sort of overview for DS games when I get there in a few weeks.
Idealized because I don't own all of these yet, at least, not in physical form.
I might have gotten confused, frustrated and dead in many of them, but I enjoyed them all. Who says you got to finish stuff? It's the journey not the destination, I say.
This is my list in coordination with the all-time best OG Xbox games on Metacritic. I'm playing games in order of MC rating instead of release date this year.
I dove through a bunch of my PS2 games in chonological order. I'm in the 2003 games now. Then I played a lot of my rental game, Mario & Luigi Brotherhood and took another stab at Ys Origin on Xbox. Also a few digital purchases.
In Stephen King's memoir In Writing, a good piece of advice (regarding reading habits) that King made was to read in small sips as opposed to big gulps. Which is more accessible depends on the person, their schedule, and how much time they have during a given day.
It’s time for my “Best Video Games of 2025 Awards Show!” Keep in mind that this is my list only and no other outside opinions contributed. And if a game isn’t on this list, it either just didn’t appeal to me as much or I haven’t had a chance to play it yet. Ok with that out of the way, let’s begin!
