I played a lot of digital titles this week and stuck with almost none of them (no respawns) but enjoyed myself quite a bit. Also some disc-based ones I did stick with a little longer.
Games Beaten
I didn't beat any games in July but man, I am so close on two of them. If I had had more time for games in July, there would be little blurbs here instead.
I'm currently playing Skylanders: Spyro's Adventure again for any remaining achievements and to look at my figure collection. Here's an overview of the complete figures for the game.

In console gaming, there is a legend known as the Third Console Curse. Most consoles are not successful enough to receive a follow-up. If they are, then a third console is still not guaranteed. It is a hard industry not only to break into, but sustain a market share in. Yet something happens with the third console every time. It fails to meet the company's initial goals. Maybe it still sells fine, maybe the console has a wonderful library of games. Even if that is the case, the company loses market share and is in a worse spot at the end of the console's life than they were going into it. It could be arrogance from success. It could be a lack of perspective from being too used to success. Maybe it's just rotten luck. But it's consistent.

Welcome to another episode of PixlTalk! This week is another solocast featuring Nick and in a similar format to the last couple weeks. Nick chats about some of the site upgrades and demonstrates how to use a couple different features. He also enumerates exactly what features are coming next to keep an eye out for. He also talks a bit about his time with Penny's Big Breakaway and Agent 64. Finally, the podcast's main topic covers trends in gaming, both from the AAA and indie space.
Got another batch of game reviews I’ve recently written over at GamerDad.com. Please click on the links and read as many as you can, and maybe post a ‘like’ or comment or two. I’d appreciate it. OK let’s begin!
I'm diving back into Skylanders this week with the Giants game, the second in the series. There are 48 core figures (found on this list). I collected all of them back in 2015-6, but some are as variants like Legendary or LightCore. I got what I could from my area's GameStops when they were on sale at the end of the Toys-2-Life era, roughly 2011-2018.
I had a really good time with Xbox 360, or 3tricksy as I like to call it, this week. This is what I got to in my journey through all my 360 games.
2013 is really the start Console Generation 8, but to me it's still Gen 7 because the Xbox One and PS4 came out late in that year, and I didn't get either one until maybe a year later. Yes the Wii-U was out in 2012, the 3DS and PS Vita in 2011, but it really felt like Gen 8 fully to me in 2014. So this is the last year I'll review until I get past all the Gen 7 systems in my retro journey this year.
Knocked off a bunch more in the 360 collection. I was writing down all the digital only games I wanted to play on 360 and came across a lot of them. I own a lot more than I remember and there are ones I missed as well. This is just adding to my "collection" and making getting through 360 a real chore. I passed my usual burnout on year-long gaming projects a month ago, so I think I'm good for the distance now. Here's this week's plays plus a few buys.

This week, Nick returns for another solo cast of PixlTalk! Starting with site updates, Nick details what changes he's been making and the progress on some new features that are coming soon. Next he goes through some of his Pseudoregalia and Super Kiwi 64 thoughts, as those are the games he's been playing lately, followed by what he'll be playing next. Finally, the main topic - Engineering the Fun Out. Nick talks about his experience with the new 3D Zelda games and how he manages to completely ruin the experience for himself, despite not really wanting to.
Around this time of year, I like to make a list of my best games SO FAR, because usually the AAA titles are released later in the year during the holiday season, and the titles that came out earlier tend to be forgotten. So here’s when those games get their due. Keep in mind that this is my list only and no other outside opinions contributed. And if a game isn’t on this list, it either just didn’t appeal to me as much or I haven’t had a chance to play it yet. Ok with that out of the way, let’s begin!

Even from the outset, Pseudoregalia proves to be a fascinating game. Visually, it's striking - evoking the PlayStation 1 - you won't see many games that look quite like it these days, and few, if any, are able to pull off the style successfully. Similar to a title on the PlayStation, you're dropped into the game without much fanfare and with only the ability to jump. You have no map to help you navigate, no weapon to defend yourself, and compared to later in the game, extremely limited mobility. Exploring Castle Sansa and its surrounding areas will net you a sword and upgrades to it, as well as myriad upgrades to your movement abilities, enabling you to reach more parts of the castle.
I can't seem to find my draft of this blog right now, so I'm rewriting it hastily and with much less content due to time limitations. In any case, this is 2012, the stuff I played during Console Generation 7 and mostly not later, because a lot on the Metacritic list I played years later or literally in 2026. Let's go.

After a very long hiatus, PixlTalk is back for Episode 83. For now, you'll only be able to watch this episode on YouTube, but soon the RSS feed will be updated appropriately in order to bring all of the PixlBit podcasts together into a single feed. In this episode, Nick discusses the state of the industry after both Sony's digital-only announcement and Microsoft's huge layoffs, the games he's been playing recently, and a little bit of site information and where things are going next. Tune in to hear more in this reboot of PixlBit's original podcast!
I often make my own fun when I'm at MK's like I've half lost my mind. It's an enhancement to gaming I enjoy (singing in my head right now is Iron Maiden's, "Can I Play with Madness"),
Hey folks! Got a very special podcast for you today! 30 years ago this summer, I started writing game reviews for a major newspaper, and I’ve written game reviews for other newspapers and websites ever since! When I did this for my 20 year anniversary, I just wrote a blog, so I figured I’d be different this time and do a podcast. So come join me as I share my favorite memories and experiences writing game reviews for 30 years!

The Star Fox series has always been special to me. When I turned 8, shortly after the original game came out, my parents surprised me with it on my birthday. At the time, I remember thinking the 3D graphics were incredible and the game was extremely fun. I was addicted to blasting through space and foiling Andross' plans to dominate the universe. Years on, I remember obsessing over my Nintendo Power issues that showed Star Fox 2 - the new characters and crafts looked amazing. Unfortunately, it wouldn't officially see the light of day until I was an adult, but my Star Fox appetite would soon be satiated with Star Fox 64.

For years Microsoft hoovered up more and more of the games industry. It was shocking when they purchased Bethesda - a huge third party publisher and development house. By the time they secured the deal to buy Activision-Blizzard, it was much less so, and it was clear that Microsoft believed they could buy all the properties they needed to make GamePass a success. It didn't take long to see that their strategy wasn't working.
I'm going to try this again. The blogging tool ate the last blog I wrote.
Happy 250th birthday, America! To celebrate, here are some reviews I’ve recently written over at GamerDad.com. Please click on the links and read as many as you can, and maybe post a ‘like’ or comment or two. I’d appreciate it. OK let’s begin!

Yesterday, Sony dropped a few bombs on the gaming world - first, they are discontinuing support of the PlayStation 3 and PlayStation Vita stores by next year, at the latest, with support ending immediately in some areas. Second, they will cease production of physical games by January 2028 for all releases on PlayStation consoles, leaving only another year and half before you'll no longer be able to grab the latest games pressed to a disc.
