
Blue Fire is a game I like, but I don’t love. It’s a game I want to love - it draws influences from some of my favorite games, broadly 3D Platformers but with a bit of Zelda, Metroid, and Dark Souls thrown in for good measure. But despite this, it just doesn’t all come together as well as I hoped.
I've been without a car this week which has made it hard to get to MK's for gaming, but I managed it one day by bus. Here are the results.

Up until Lies of P released, I thought it was impossible for anybody not named FromSoftware to make a great Souls-like. We’ve certainly seen plenty of teams adapt the formula to 2D successfully, but despite the similarities, those titles feel more like variants on the classic Metroidvania formula than a proper Souls-styled game. False Hero, though, leaves no question where it draws influence - this 3D Souls-like, the product of a single developer, is imbued with everything that made the Souls series great. It even manages to add its own twist to the formula, creating its own identity in the process.

It’s been far too long since we’ve seen a proper entry in the Castlevania series. After Igarashi was unceremoniously removed from working on the franchise, it basically went stagnant. MercurySteam worked on the three Lords of Shadows games, but even the last of that subseries was released twelve years ago. Enter Belmont’s Curse, the newest entry in the series, which now rests in the hands of Evil Empire, best known for their work on Dead Cells.
I'm not really playing any 80s games this month (I'm still trying to weed my collection) but I am doing the 80s in other media this month, so I thought I'd at least write something about the games I played from this decade.
To be honest, I started Xbox 360 sometime in May. So it took around four months to go through everything in my physical and digital collection and play a few new ones too. Here's the list of stuff I ended with. Note that I've been playing in order of Metacritic rating, and so these are the lowest rated games I have (doesn't mean they're are actually that bad though).

I was fortunate enough to get an invite to the Network Test for The Duskbloods on the Switch 2 this past weekend. I was able to embark into the land of dusk over the course of all three days it ran and I walked away excited about what FromSoftware is cooking up here. Like every FromSoftware game, it feels built on the back of the last game, and the influence of Elden Ring: Nightreign is clearly apparent. But interestingly, it also evokes Bloodborne in equal measure, while offering something that feels familiar, but unique.
OK students, class is back in session! Your assignment today is to read as many GamerDad reviews I’ve recently written and maybe post a ‘like’ or comment or two. You’ll get an A+ if you do. OK, let’s begin!
I played a lot of digital titles this week and stuck with almost none of them (no respawns) but enjoyed myself quite a bit. Also some disc-based ones I did stick with a little longer.
I'm currently playing Skylanders: Spyro's Adventure again for any remaining achievements and to look at my figure collection. Here's an overview of the complete figures for the game.
Got another batch of game reviews I’ve recently written over at GamerDad.com. Please click on the links and read as many as you can, and maybe post a ‘like’ or comment or two. I’d appreciate it. OK let’s begin!
Knocked off a bunch more in the 360 collection. I was writing down all the digital only games I wanted to play on 360 and came across a lot of them. I own a lot more than I remember and there are ones I missed as well. This is just adding to my "collection" and making getting through 360 a real chore. I passed my usual burnout on year-long gaming projects a month ago, so I think I'm good for the distance now. Here's this week's plays plus a few buys.

Even from the outset, Pseudoregalia proves to be a fascinating game. Visually, it's striking - evoking the PlayStation 1 - you won't see many games that look quite like it these days, and few, if any, are able to pull off the style successfully. Similar to a title on the PlayStation, you're dropped into the game without much fanfare and with only the ability to jump. You have no map to help you navigate, no weapon to defend yourself, and compared to later in the game, extremely limited mobility. Exploring Castle Sansa and its surrounding areas will net you a sword and upgrades to it, as well as myriad upgrades to your movement abilities, enabling you to reach more parts of the castle.
I often make my own fun when I'm at MK's like I've half lost my mind. It's an enhancement to gaming I enjoy (singing in my head right now is Iron Maiden's, "Can I Play with Madness"),
In revisiting my collection, I'm trying to keep it brief by not respawning unless I can't resist it. I restarted many times in Space Invaders Extreme, for instance. I wanted to respawn in Minecraft, but didn't. Sometimes I just want to leave something for later. Going back to one I've 100% completed is kind of downer. So these are this week's revisits.
This is the last of the OG Xbox games I played from my collection. It's all DS now for a while.
